This commit is contained in:
Nathan 2025-12-01 15:24:15 +07:00
commit c798406c5e
2 changed files with 51 additions and 77 deletions

View File

@ -5,23 +5,28 @@
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Memory Card Premium</title>
<style>
body {
html, body {
margin: 0;
background: linear-gradient(135deg, #8929ff 30%, #ff419b 100%);
background-attachment: fixed;
height: 100%;
overflow: hidden; /* hilangkan scroll */
font-family: "Poppins", sans-serif;
}
body {
background: linear-gradient(135deg, #8929ff 30%, #ff419b 100%);
display: flex;
flex-direction: column;
}
/* Top bar */
.topbar {
display: flex;
justify-content: space-between;
align-items: center;
padding: 8px 14px;
background: rgb(255, 255, 255);
background: rgba(255, 255, 255, 0.45);
border-bottom: 2px solid rgba(39, 35, 35, 0.6);
backdrop-filter: blur(14px);
position: sticky;
top: 0;
z-index: 50;
}
@ -43,31 +48,32 @@ body {
align-items: center;
gap: 6px;
padding: 5px 12px;
background: rgb(255, 255, 255);
background: rgba(255,255,255,0.45);
border-radius: 20px;
border: 2px solid rgb(255, 255, 255);
border: 2px solid rgba(255,255,255,0.8);
backdrop-filter: blur(8px);
color: #003366;
font-weight: 600;
box-shadow:
0 3px 6px rgba(0,0,0,0.20),
inset 0 0 6px rgba(255,255,255,0.6);
box-shadow: 0 3px 6px rgba(0,0,0,0.2), inset 0 0 6px rgba(255,255,255,0.6);
}
.icon { font-size: 18px; }
/* Gameboard */
.gameboard {
flex: 1;
display: grid;
grid-template-columns: repeat(4, 160px);
grid-template-rows: repeat(3, 200px);
justify-content: center;
gap: 25px;
margin: 20px auto;
grid-template-columns: repeat(4, 1fr);
grid-template-rows: repeat(3, 1fr);
gap: 10px;
padding: 10px;
box-sizing: border-box;
}
/* Card */
.card {
width: 140px;
height: 180px;
width: 100%;
height: 100%;
perspective: 1000px;
cursor: pointer;
}
@ -78,6 +84,7 @@ body {
position: relative;
transform-style: preserve-3d;
transition: transform 0.55s ease;
border-radius: 12px;
}
.front, .back {
@ -88,16 +95,14 @@ body {
display: flex;
justify-content: center;
align-items: center;
border-radius: 18px;
border-radius: 12px;
background: linear-gradient(135deg, #7a28ff 20%, #eb2bbf 80%);
border: 3px solid rgba(255,255,255,0.55);
box-shadow:
0 5px 12px rgba(0,0,0,0.25),
inset 0 0 12px rgba(255,255,255,0.45);
border: 2px solid rgba(255,255,255,0.55);
box-shadow: 0 3px 6px rgba(0,0,0,0.25), inset 0 0 6px rgba(255,255,255,0.45);
}
.front {
font-size: 60px;
font-size: calc(10px + 3vw);
font-weight: 700;
color: #ff6a4d;
}
@ -107,8 +112,9 @@ body {
}
.back img {
max-width: 90%;
max-height: 90%;
width: 90%;
height: 90%;
object-fit: contain;
filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
}
@ -117,34 +123,12 @@ body {
transition: 0.25s;
}
.card.flipped .inner {
transform: rotateY(180deg);
}
.card.flipped .inner { transform: rotateY(180deg); }
.card.matched .front,
.card.matched .back {
border-color: #7affd6;
box-shadow:
0 0 15px #7affd6,
0 0 30px rgba(122,255,214,0.8);
}
@media (max-width: 600px) {
.gameboard {
grid-template-columns: repeat(auto-fit, minmax(100px, 1fr));
gap: 15px;
}
.card {
width: 100px;
height: 130px;
}
.front {
font-size: 40px;
}
.back img {
max-width: 85%;
max-height: 85%;
}
box-shadow: 0 0 15px #7affd6, 0 0 30px rgba(122,255,214,0.8);
}
</style>
</head>
@ -172,16 +156,6 @@ const images = [
];
let cards = [...images, ...images];
function shuffle(arr) {
let i = arr.length, j;
while (i > 0) {
j = Math.floor(Math.random() * i--);
[arr[i], arr[j]] = [arr[j], arr[i]];
}
return arr;
}
let flipped = [];
let timerStarted = false;
let time = 60;
@ -193,7 +167,7 @@ function startTimer() {
timerStarted = true;
countdown = setInterval(() => {
document.getElementById("timer").textContent = --time;
if (time <= 0) {
if(time <= 0){
clearInterval(countdown);
alert("Waktu habis!");
document.querySelectorAll(".card").forEach(c => c.classList.add("flipped"));
@ -201,45 +175,45 @@ function startTimer() {
}, 1000);
}
function flipCard(card) {
if (!timerStarted) startTimer();
if (flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
function flipCard(card){
if(!timerStarted) startTimer();
if(flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
return;
card.classList.add("flipped");
flipped.push(card);
if (flipped.length === 2) {
if(flipped.length === 2){
moves++;
document.getElementById("moves").textContent = moves;
let img1 = flipped[0].querySelector(".back img").src;
let img2 = flipped[1].querySelector(".back img").src;
if (img1 === img2) {
if(img1 === img2){
flipped.forEach(c => c.classList.add("matched"));
score += 10;
document.getElementById("score").textContent = score;
// Tambah 5 detik jika benar
time += 5;
time += 5; // tambah 5 detik jika cocok
document.getElementById("timer").textContent = time;
flipped = [];
} else {
setTimeout(() => {
flipped.forEach(c => c.classList.remove("flipped"));
setTimeout(()=>{
flipped.forEach(c=>c.classList.remove("flipped"));
flipped = [];
}, 800);
}
}
}
function startGame() {
function startGame(){
const board = document.getElementById("game-board");
board.innerHTML = "";
shuffle(cards).forEach(image => {
// tetap urutan (tidak shuffle)
cards.forEach(image => {
const card = document.createElement("div");
card.className = "card";
card.innerHTML = `
@ -248,7 +222,7 @@ function startGame() {
<div class="back"><img src="${image}"></div>
</div>
`;
card.onclick = () => flipCard(card);
card.onclick = ()=>flipCard(card);
board.appendChild(card);
});
@ -265,6 +239,5 @@ function startGame() {
startGame();
</script>
</body>
</html>

View File

@ -41,9 +41,10 @@ $user = $_SESSION['user']; // id, username, role
<div class="stage-grid">
<button class="stage" onclick="window.location.href='gameboard-easy.html'">
<h3>Easy Mode</h3>
<p>Grid 3x4 (12 kartu)</p>
</button>
<h3>Easy Mode</h3>
<p>Grid 3x4 (12 kartu)</p>
</button>
<button class>"stage" onclick="selectStage('medium')">
<h3>Medium Mode</h3>