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2 Commits
3bc6bf39a6
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ec6c46fe11
| Author | SHA1 | Date | |
|---|---|---|---|
| ec6c46fe11 | |||
| 8591a5aea9 |
@ -18,7 +18,6 @@ body {
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justify-content: space-between;
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justify-content: space-between;
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align-items: center;
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align-items: center;
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padding: 8px 14px;
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padding: 8px 14px;
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background: rgba(255, 255, 255, 0.45);
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background: rgba(255, 255, 255, 0.45);
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border-bottom: 2px solid rgba(255, 255, 255, 0.6);
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border-bottom: 2px solid rgba(255, 255, 255, 0.6);
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backdrop-filter: blur(14px);
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backdrop-filter: blur(14px);
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@ -55,20 +54,20 @@ body {
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box-shadow:
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box-shadow:
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0 3px 6px rgba(0,0,0,0.20),
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0 3px 6px rgba(0,0,0,0.20),
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inset 0 0 6px rgba(255,255,255,0.6);
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inset 0 0 6px rgba(255,255,255,0.6);
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}
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}
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.icon {
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.icon {
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font-size: 18px;
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font-size: 18px;
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}
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}
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.gameboard {
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.gameboard {
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display: grid;
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display: grid;
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grid-template-columns: repeat(5, 120px);
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grid-template-columns: repeat(4, 100px); /* 4 kolom */
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gap: 18px;
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grid-template-rows: repeat(3, 120px); /* 3 baris */
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justify-content: center;
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justify-content: center;
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margin: 30px auto;
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gap: 15px;
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margin: 20px auto;
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}
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}
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.card {
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.card {
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@ -118,18 +117,15 @@ body {
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filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
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filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
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}
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}
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/* HOVER EFFECT */
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.card:not(.flipped):hover .front {
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.card:not(.flipped):hover .front {
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transform: scale(1.05);
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transform: scale(1.05);
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transition: 0.25s;
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transition: 0.25s;
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}
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}
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/* FLIP ANIMATION */
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.card.flipped .inner {
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.card.flipped .inner {
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transform: rotateY(180deg);
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transform: rotateY(180deg);
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}
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}
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/* MATCHED GLOW */
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.card.matched .front,
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.card.matched .front,
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.card.matched .back {
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.card.matched .back {
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border-color: #7affd6;
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border-color: #7affd6;
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@ -140,7 +136,7 @@ body {
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@media (max-width: 600px) {
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@media (max-width: 600px) {
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.gameboard {
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.gameboard {
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grid-template-columns: repeat(4, 90px);
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grid-template-columns: repeat(3, 90px);
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gap: 14px;
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gap: 14px;
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}
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}
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@ -153,9 +149,8 @@ body {
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</head>
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</head>
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<body>
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<body>
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<header class="topbar">
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<header class="topbar">
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<button class="back-btn" onclick="history.back()">←</button>
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<button class="back-btn" onclick="window.location.href='mainboard.html'">←</button>
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<div class="right-info">
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<div class="right-info">
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<div class="pill"><span class="icon">⏱</span><span id="timer">60</span>s</div>
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<div class="pill"><span class="icon">⏱</span><span id="timer">60</span>s</div>
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@ -167,9 +162,14 @@ body {
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<div id="game-board" class="gameboard"></div>
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<div id="game-board" class="gameboard"></div>
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<script>
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<script>
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const images = [
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const images = [
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"alpukat.jpg", "anggur.jpg", "apel.jpg", "buah naga.jpg", "jambu.jpg",
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"asset/alpukat.jpg",
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"jeruk.jpg", "lemon.jpg", "nanas.jpg", "pisang.jpg", "semangka.jpg"
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"asset/anggur.jpg",
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"asset/apel.jpg",
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"asset/buah naga.jpg",
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"asset/jambu.jpg",
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"asset/jeruk.jpg"
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];
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];
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let cards = [...images, ...images];
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let cards = [...images, ...images];
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@ -190,9 +190,6 @@ let moves = 0;
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let score = 0;
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let score = 0;
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let countdown;
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let countdown;
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/* ========================
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START TIMER
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======================== */
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function startTimer() {
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function startTimer() {
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timerStarted = true;
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timerStarted = true;
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@ -207,9 +204,6 @@ function startTimer() {
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}, 1000);
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}, 1000);
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}
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}
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/* ========================
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FLIP LOGIC
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======================== */
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function flipCard(card) {
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function flipCard(card) {
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if (!timerStarted) startTimer();
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if (!timerStarted) startTimer();
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@ -240,7 +234,6 @@ function flipCard(card) {
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}
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}
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}
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}
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function startGame() {
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function startGame() {
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const board = document.getElementById("game-board");
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const board = document.getElementById("game-board");
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board.innerHTML = "";
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board.innerHTML = "";
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@ -273,5 +266,6 @@ function startGame() {
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startGame();
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startGame();
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</script>
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</script>
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</body>
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</body>
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</html>
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</html>
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