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2 Commits
d329da9993
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ca8458992e
| Author | SHA1 | Date | |
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| ca8458992e | |||
| 3e3fffd15a |
@ -4,7 +4,6 @@
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<meta charset="UTF-8">
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Memory Card Premium</title>
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<title>Memory Card Premium</title>
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<style>
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<style>
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body {
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body {
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margin: 0;
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margin: 0;
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@ -55,22 +54,19 @@ body {
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inset 0 0 6px rgba(255,255,255,0.6);
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inset 0 0 6px rgba(255,255,255,0.6);
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}
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}
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.icon {
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.icon { font-size: 18px; }
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font-size: 18px;
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}
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/* GAMEBOARD & CARD */
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.gameboard {
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.gameboard {
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display: grid;
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display: grid;
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grid-template-columns: repeat(auto-fit, minmax(140px, 1fr));
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grid-template-columns: repeat(auto-fit, minmax(160px, 1fr));
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gap: 25px;
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gap: 25px;
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justify-content: center;
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justify-content: center;
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margin: 20px auto;
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margin: 20px auto;
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}
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}
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.card {
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.card {
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width: 140px;
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width: 160px;
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height: 180px;
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height: 200px;
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perspective: 1000px;
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perspective: 1000px;
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cursor: pointer;
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cursor: pointer;
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}
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}
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@ -100,7 +96,7 @@ body {
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}
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}
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.front {
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.front {
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font-size: 55px;
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font-size: 60px;
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font-weight: 700;
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font-weight: 700;
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color: #ff6a4d;
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color: #ff6a4d;
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}
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}
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@ -110,8 +106,8 @@ body {
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}
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}
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.back img {
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.back img {
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max-width: 85%;
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max-width: 90%;
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max-height: 85%;
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max-height: 90%;
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filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
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filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
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}
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}
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@ -132,25 +128,21 @@ body {
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0 0 30px rgba(122,255,214,0.8);
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0 0 30px rgba(122,255,214,0.8);
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}
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}
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/* RESPONSIVE */
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@media (max-width: 600px) {
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@media (max-width: 600px) {
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.gameboard {
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.gameboard {
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grid-template-columns: repeat(auto-fit, minmax(100px, 1fr));
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grid-template-columns: repeat(auto-fit, minmax(100px, 1fr));
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gap: 15px;
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gap: 15px;
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}
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}
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.card {
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.card {
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width: 100px;
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width: 100px;
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height: 130px;
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height: 130px;
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}
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}
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.front {
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.front {
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font-size: 40px;
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font-size: 40px;
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}
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}
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.back img {
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.back img {
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max-width: 80%;
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max-width: 85%;
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max-height: 80%;
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max-height: 85%;
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}
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}
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}
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}
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</style>
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</style>
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@ -212,17 +204,26 @@ function flipCard(card) {
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if (!timerStarted) startTimer();
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if (!timerStarted) startTimer();
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if (flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
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if (flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
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return;
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return;
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card.classList.add("flipped");
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card.classList.add("flipped");
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flipped.push(card);
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flipped.push(card);
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if (flipped.length === 2) {
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if (flipped.length === 2) {
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moves++;
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moves++;
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document.getElementById("moves").textContent = moves;
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document.getElementById("moves").textContent = moves;
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let img1 = flipped[0].querySelector(".back img").src;
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let img1 = flipped[0].querySelector(".back img").src;
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let img2 = flipped[1].querySelector(".back img").src;
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let img2 = flipped[1].querySelector(".back img").src;
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if (img1 === img2) {
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if (img1 === img2) {
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flipped.forEach(c => c.classList.add("matched"));
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flipped.forEach(c => c.classList.add("matched"));
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score += 10;
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score += 10;
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document.getElementById("score").textContent = score;
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document.getElementById("score").textContent = score;
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// Tambah 5 detik jika benar
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time += 5;
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document.getElementById("timer").textContent = time;
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flipped = [];
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flipped = [];
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} else {
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} else {
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setTimeout(() => {
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setTimeout(() => {
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@ -236,6 +237,7 @@ function flipCard(card) {
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function startGame() {
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function startGame() {
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const board = document.getElementById("game-board");
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const board = document.getElementById("game-board");
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board.innerHTML = "";
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board.innerHTML = "";
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shuffle(cards).forEach(image => {
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shuffle(cards).forEach(image => {
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const card = document.createElement("div");
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const card = document.createElement("div");
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card.className = "card";
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card.className = "card";
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@ -248,7 +250,13 @@ function startGame() {
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card.onclick = () => flipCard(card);
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card.onclick = () => flipCard(card);
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board.appendChild(card);
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board.appendChild(card);
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});
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});
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time = 60; moves = 0; score = 0; flipped = []; timerStarted = false;
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time = 60;
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moves = 0;
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score = 0;
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flipped = [];
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timerStarted = false;
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document.getElementById("timer").textContent = time;
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document.getElementById("timer").textContent = time;
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document.getElementById("moves").textContent = moves;
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document.getElementById("moves").textContent = moves;
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document.getElementById("score").textContent = score;
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document.getElementById("score").textContent = score;
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