const AudioManager = { isMuted: false, sounds: { bg: document.getElementById("bgMusic"), click: document.getElementById("sfxClick"), match: document.getElementById("sfxMatch"), wrong: document.getElementById("sfxWrong"), countdown: document.getElementById("sfxCountdown"), win: document.getElementById("sfxWin"), lose: document.getElementById("sfxLose") }, toggleBtn: document.getElementById("toggleMusic"), init: function() { this.toggleBtn.textContent = "🔊"; this.toggleBtn.onclick = (e) => { e.stopPropagation(); this.toggleMute(); }; if (this.sounds.bg) { this.sounds.bg.volume = 0.5; this.playMusic(); } }, toggleMute: function() { this.isMuted = !this.isMuted; if (this.isMuted) { if(this.sounds.bg) this.sounds.bg.pause(); this.toggleBtn.textContent = "🔇"; } else { this.playMusic(); this.toggleBtn.textContent = "🔊"; } }, playMusic: function() { if (!this.isMuted && this.sounds.bg) { this.sounds.bg.play().catch(e => console.log("Autoplay waiting for interaction...")); } }, playSFX: function(type) { if (this.isMuted) return; const audio = this.sounds[type]; if (audio) { audio.currentTime = 0; audio.play().catch(() => {}); if (this.sounds.bg && this.sounds.bg.paused) { this.playMusic(); } } } }; AudioManager.init();