Kelompok02-Memory-Card/gameboard-medium.html
2025-12-15 23:16:17 +07:00

473 lines
13 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Memory Card Premium 4x4</title>
<style>
html, body {
margin: 0;
height: 100%;
overflow: hidden;
font-family: "Poppins", sans-serif;
}
body {
background: linear-gradient(135deg, #8929ff 30%, #ff419b 100%);
display: flex;
flex-direction: column;
}
/* --- OVERLAY COUNTDOWN --- */
#countdown-overlay {
position: fixed;
top: 0; left: 0; width: 100%; height: 100%;
background: rgba(0,0,0,0.85);
display: flex;
justify-content: center;
align-items: center;
z-index: 1000;
color: white;
font-size: 150px;
font-weight: 800;
display: none;
}
.pulse-anim {
animation: pulse 1s ease-out infinite;
}
@keyframes pulse {
0% { transform: scale(1); opacity: 1; }
100% { transform: scale(2); opacity: 0; }
}
.topbar {
display: flex;
justify-content: space-between;
align-items: center;
padding: 8px 14px;
background: rgb(255, 255, 255);
border-bottom: 2px solid rgba(39, 35, 35, 0.6);
backdrop-filter: blur(14px);
z-index: 50;
}
.back-btn {
font-size: 28px;
background: none;
border: none;
cursor: pointer;
color: #222;
}
.right-info {
display: flex;
gap: 10px;
}
.pill {
display: flex;
align-items: center;
gap: 6px;
padding: 5px 12px;
background: white;
border-radius: 20px;
border: 2px solid rgba(255,255,255,0.8);
font-weight: 600;
box-shadow: 0 3px 6px rgba(0,0,0,0.2), inset 0 0 6px rgba(255,255,255,0.6);
}
.gameboard {
flex: 1;
display: grid;
grid-template-columns: repeat(4, 1fr);
gap: 16px;
padding: 25px 40px;
box-sizing: border-box;
place-items: center;
}
.card {
width: 100%;
height: 100%;
perspective: 1000px;
cursor: pointer;
}
.inner {
width: 100%;
height: 100%;
position: relative;
transform-style: preserve-3d;
transition: transform 0.55s ease;
border-radius: 10px;
}
.front, .back {
position: absolute;
width: 100%;
height: 100%;
backface-visibility: hidden;
display: flex;
justify-content: center;
align-items: center;
border-radius: 10px;
background: linear-gradient(135deg, #7a28ff 20%, #eb2bbf 80%);
border: 2px solid rgba(255,255,255,0.55);
box-shadow: 0 3px 6px rgba(0,0,0,0.25);
}
.front {
font-size: calc(10px + 2vw);
font-weight: 700;
color: #ff6a4d;
}
.back { transform: rotateY(180deg); }
.back img {
width: 85%;
height: 85%;
object-fit: contain;
filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
}
.card.flipped .inner { transform: rotateY(180deg); }
.card.matched .front,
.card.matched .back {
border-color: #7affd6;
box-shadow: 0 0 15px #7affd6, 0 0 30px rgba(122,255,214,0.8);
}
.combo-popup {
position: absolute;
padding: 12px 20px;
background: linear-gradient(135deg, rgba(255,95,109,0.92), rgba(255,0,102,0.92));
border-radius: 14px;
color: white;
font-weight: 800;
text-align: center;
font-size: 20px;
box-shadow: 0 0 18px rgba(255, 75, 43, 0.9), 0 0 35px rgba(255, 0, 85, 0.7);
animation: comboFade 1.4s ease forwards;
pointer-events: none;
border: 2px solid rgba(255,255,255,0.35);
z-index: 99;
}
@keyframes comboFade {
0% { opacity: 0; transform: translate(-50%, -10px) scale(0.7); }
20% { opacity: 1; transform: translate(-50%, -30px) scale(1); }
100% { opacity: 0; transform: translate(-50%, -80px) scale(1.1); }
}
.end-screen {
position: fixed;
top: 0; left: 0; width: 100%; height: 100%;
background: rgba(0,0,0,0.45);
backdrop-filter: blur(7px);
display: none;
justify-content: center;
align-items: center;
z-index: 200;
}
.end-box {
width: 80%;
max-width: 380px;
background: white;
border-radius: 22px;
padding: 20px;
text-align: center;
}
.end-title { font-size: 28px; font-weight: 700; margin-bottom: 4px; }
.score-row { display: flex; justify-content: space-between; margin: 8px 0; font-size: 18px; }
.end-btn { width: 100%; padding: 12px; border-radius: 16px; border: none; font-size: 18px; margin-top: 10px; cursor: pointer; font-weight: 600; }
.play-again { background: #b700ff; color: white; }
.leaderboard { background: gold; }
.back-menu { background: #444; color: white; }
.music-control {
position: fixed;
bottom: 20px;
right: 20px;
z-index: 100;
background: white;
width: 45px;
height: 45px;
border-radius: 50%;
display: flex;
justify-content: center;
align-items: center;
cursor: pointer;
box-shadow: 0 4px 10px rgba(0,0,0,0.3);
font-size: 20px;
}
@media (max-width: 600px) { .gameboard { grid-template-columns: repeat(4, 1fr); padding: 10px; gap: 8px; } }
</style>
</head>
<body>
<div id="countdown-overlay"></div>
<audio id="bgMusic" loop src="music/music_background.mp3"></audio>
<audio id="sfxClick" src="music/music-click.mp3"></audio>
<audio id="sfxMatch" src="music/music-correct.mp3"></audio>
<audio id="sfxWrong" src="music/music-incorrect.mp3"></audio>
<audio id="sfxCountdown" src="music/music-countdown.mp3"></audio>
<audio id="sfxWin" src="music/music-win.mp3"></audio>
<audio id="sfxLose" src="music/music-lose.mp3"></audio>
<div class="music-control" id="toggleMusic">🔇</div>
<header class="topbar">
<button class="back-btn" onclick="window.location.href='mainboard.html'"></button>
<div class="right-info">
<div class="pill"><span class="icon"></span><span id="timer">60</span>s</div>
<div class="pill"><span class="icon"></span><span id="score">0</span></div>
<div class="pill"><span class="icon">🎯</span><span id="moves">0</span></div>
</div>
</header>
<div id="game-board" class="gameboard"></div>
<div id="endScreen" class="end-screen">
<div class="end-box">
<div id="endTitle" class="end-title">🎉 Selamat!</div>
<p id="endMsg">Anda berhasil menyelesaikan permainan!</p>
<div class="score-row"><span>Skor Base:</span> <span id="baseScoreEnd">0</span></div>
<div class="score-row"><span>Time Bonus:</span> <span id="timeBonusEnd">0</span></div>
<div class="score-row"><span>Move Bonus:</span> <span id="moveBonusEnd">0</span></div>
<hr>
<div class="score-row" style="font-weight:700;">
<span>Total Skor:</span>
<span id="totalScoreEnd">0</span>
</div>
<button class="end-btn play-again" onclick="startGame()">🔁 Main Lagi</button>
<button class="end-btn leaderboard">🏆 Lihat Leaderboard</button>
<button class="end-btn back-menu" onclick="window.location.href='mainboard.html'">⬅ Kembali</button>
</div>
</div>
<script>
// --- AUDIO CONFIG ---
const bgMusic = document.getElementById("bgMusic");
const sfxClick = document.getElementById("sfxClick");
const sfxMatch = document.getElementById("sfxMatch");
const sfxWrong = document.getElementById("sfxWrong");
const sfxCountdown = document.getElementById("sfxCountdown");
const sfxWin = document.getElementById("sfxWin");
const sfxLose = document.getElementById("sfxLose");
const toggleBtn = document.getElementById("toggleMusic");
const countdownOverlay = document.getElementById("countdown-overlay");
let musicMuted = true;
function playSFX(audio) {
if(!musicMuted) {
audio.currentTime = 0;
audio.play().catch(() => {});
}
}
// Interaksi pertama untuk aktifkan suara
document.addEventListener('click', function initAudio() {
if(musicMuted) {
musicMuted = false;
toggleBtn.textContent = "🔊";
bgMusic.play().catch(() => {});
document.removeEventListener('click', initAudio);
}
});
toggleBtn.onclick = (e) => {
e.stopPropagation();
if (musicMuted) {
bgMusic.play();
toggleBtn.textContent = "🔊";
} else {
bgMusic.pause();
toggleBtn.textContent = "🔇";
}
musicMuted = !musicMuted;
};
// --- GAME LOGIC ---
const images = [
"images/fruit1.png", "images/fruit2.png", "images/fruit3.png", "images/fruit4.png",
"images/fruit5.png", "images/fruit6.png", "images/fruit7.png", "images/fruit8.png"
];
let cards = [...images, ...images];
let flipped = [];
let timerStarted = false;
let time = 60;
let moves = 0;
let score = 0;
let countdown;
let combo = 1;
let pendingMatch = false;
let lastMatchTime = 0;
function showComboPopup(targetCard, combo, bonus) {
const popup = document.createElement("div");
popup.className = "combo-popup";
popup.innerHTML = `COMBO X${combo}<br><span style="font-size:14px;">+${bonus} Bonus</span>`;
const rect = targetCard.getBoundingClientRect();
popup.style.left = rect.left + rect.width / 2 + "px";
popup.style.top = rect.top + "px";
popup.style.position = "fixed";
document.body.appendChild(popup);
setTimeout(() => popup.remove(), 1500);
}
function shuffleDistant(cards, minDistance = 4) {
let valid = false;
let result;
while (!valid) {
result = [...cards].sort(() => Math.random() - 0.5);
valid = true;
const checked = new Set();
for (let i = 0; i < result.length; i++) {
const value = result[i];
if (checked.has(value)) continue;
checked.add(value);
const firstIndex = result.indexOf(value);
const lastIndex = result.lastIndexOf(value);
const distance = Math.abs(lastIndex - firstIndex);
if (distance < minDistance) { valid = false; break; }
}
}
return result;
}
function runCountdown(callback) {
let count = 3;
countdownOverlay.style.display = "flex";
countdownOverlay.innerHTML = `<span class="pulse-anim">${count}</span>`;
playSFX(sfxCountdown);
let cdTimer = setInterval(() => {
count--;
if (count > 0) {
countdownOverlay.innerHTML = `<span class="pulse-anim">${count}</span>`;
playSFX(sfxCountdown);
} else if (count === 0) {
countdownOverlay.innerHTML = `<span class="pulse-anim">GO!</span>`;
} else {
clearInterval(cdTimer);
countdownOverlay.style.display = "none";
callback();
}
}, 1000);
}
function startTimer() {
timerStarted = true;
countdown = setInterval(() => {
document.getElementById("timer").textContent = --time;
if (time <= 0) {
clearInterval(countdown);
showEndScreen(false);
}
}, 1000);
}
function showEndScreen(isWin) {
clearInterval(countdown);
bgMusic.pause();
if(isWin) playSFX(sfxWin); else playSFX(sfxLose);
document.getElementById("endTitle").textContent = isWin ? "🎉 Selamat!" : "⏰ Waktu Habis!";
document.getElementById("endMsg").textContent = isWin ? "Anda berhasil menyelesaikan permainan!" : "Coba lagi lain kali!";
let baseScore = score;
let timeBonus = isWin ? time * 5 : 0;
let moveBonus = isWin ? Math.max(0, 200 - moves * 10) : 0;
let total = baseScore + timeBonus + moveBonus;
document.getElementById("baseScoreEnd").textContent = baseScore;
document.getElementById("timeBonusEnd").textContent = "+" + timeBonus;
document.getElementById("moveBonusEnd").textContent = "+" + moveBonus;
document.getElementById("totalScoreEnd").textContent = total;
document.getElementById("endScreen").style.display = "flex";
}
function flipCard(card) {
if (!timerStarted) startTimer();
if (flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
return;
playSFX(sfxClick);
card.classList.add("flipped");
flipped.push(card);
if (flipped.length === 2) {
moves++;
document.getElementById("moves").textContent = moves;
let img1 = flipped[0].querySelector("img").src;
let img2 = flipped[1].querySelector("img").src;
if (img1 === img2) {
playSFX(sfxMatch);
const now = Date.now();
if (!pendingMatch) { pendingMatch = true; combo = 1; }
else {
if (now - lastMatchTime <= 3000) {
combo++;
let comboBonus = combo * 10;
score += comboBonus;
showComboPopup(flipped[0], combo, comboBonus);
} else combo = 1;
}
lastMatchTime = now;
flipped.forEach(c => c.classList.add("matched"));
score += 50;
document.getElementById("score").textContent = score;
time += 5;
document.getElementById("timer").textContent = time;
flipped = [];
if (document.querySelectorAll(".matched").length === cards.length) {
setTimeout(() => showEndScreen(true), 500);
}
} else {
playSFX(sfxWrong);
setTimeout(() => {
flipped.forEach(c => c.classList.remove("flipped"));
flipped = [];
}, 800);
}
}
}
function startGame() {
document.getElementById("endScreen").style.display = "none";
const board = document.getElementById("game-board");
board.innerHTML = "";
runCountdown(() => {
if(!musicMuted) bgMusic.play().catch(() => {});
shuffleDistant(cards, 4).forEach(image => {
const card = document.createElement("div");
card.className = "card";
card.innerHTML = `<div class="inner"><div class="front">?</div><div class="back"><img src="${image}"></div></div>`;
card.onclick = () => flipCard(card);
board.appendChild(card);
});
time = 60; moves = 0; score = 0; combo = 1;
pendingMatch = false; flipped = []; timerStarted = false;
document.getElementById("timer").textContent = time;
document.getElementById("moves").textContent = moves;
document.getElementById("score").textContent = score;
});
}
startGame();
</script>
</body>
</html>