210 lines
6.2 KiB
JavaScript
210 lines
6.2 KiB
JavaScript
// --- KONFIGURASI AUDIO & DOM ---
|
|
const bgMusic = document.getElementById("bgMusic");
|
|
const sfxClick = document.getElementById("sfxClick");
|
|
const sfxMatch = document.getElementById("sfxMatch");
|
|
const sfxWrong = document.getElementById("sfxWrong");
|
|
const sfxCountdown = document.getElementById("sfxCountdown");
|
|
const sfxWin = document.getElementById("sfxWin");
|
|
const sfxLose = document.getElementById("sfxLose");
|
|
const toggleBtn = document.getElementById("toggleMusic");
|
|
const overlay = document.getElementById("countdown-overlay");
|
|
|
|
let musicMuted = true;
|
|
|
|
// AUTO-PLAY PADA INTERAKSI PERTAMA
|
|
function initAudio() {
|
|
if(musicMuted) {
|
|
bgMusic.play().catch(() => {});
|
|
bgMusic.volume = 0.5;
|
|
toggleBtn.textContent = "🔊";
|
|
musicMuted = false;
|
|
document.removeEventListener('click', initAudio);
|
|
}
|
|
}
|
|
document.addEventListener('click', initAudio);
|
|
|
|
toggleBtn.onclick = (e) => {
|
|
e.stopPropagation();
|
|
if (musicMuted) {
|
|
bgMusic.play();
|
|
toggleBtn.textContent = "🔊";
|
|
} else {
|
|
bgMusic.pause();
|
|
toggleBtn.textContent = "🔇";
|
|
}
|
|
musicMuted = !musicMuted;
|
|
};
|
|
|
|
function playSFX(audio) {
|
|
if(!musicMuted) {
|
|
audio.currentTime = 0;
|
|
audio.play().catch(() => {});
|
|
}
|
|
}
|
|
|
|
// --- LOGIKA GAME ASLI ---
|
|
const images = [
|
|
"images/fruit1.png", "images/fruit2.png", "images/fruit3.png",
|
|
"images/fruit4.png", "images/fruit5.png", "images/fruit6.png",
|
|
];
|
|
|
|
let cards = [...images, ...images];
|
|
let flipped = [];
|
|
let timerStarted = false;
|
|
let time = 60;
|
|
let moves = 0;
|
|
let score = 0;
|
|
let countdown;
|
|
let combo = 1;
|
|
let lastMatchTime = 0;
|
|
let pendingMatch = false;
|
|
|
|
function shuffleArray(array) {
|
|
for (let i = array.length - 1; i > 0; i--) {
|
|
const j = Math.floor(Math.random() * (i + 1));
|
|
[array[i], array[j]] = [array[j], array[i]];
|
|
}
|
|
return array;
|
|
}
|
|
|
|
function runCountdown(callback) {
|
|
let count = 3;
|
|
overlay.style.display = "flex";
|
|
overlay.innerHTML = `<span class="pulse-anim">${count}</span>`;
|
|
playSFX(sfxCountdown);
|
|
|
|
let cdTimer = setInterval(() => {
|
|
count--;
|
|
if (count > 0) {
|
|
overlay.innerHTML = `<span class="pulse-anim">${count}</span>`;
|
|
playSFX(sfxCountdown);
|
|
} else if (count === 0) {
|
|
overlay.innerHTML = `<span class="pulse-anim">GO!</span>`;
|
|
} else {
|
|
clearInterval(cdTimer);
|
|
overlay.style.display = "none";
|
|
callback();
|
|
}
|
|
}, 1000);
|
|
}
|
|
|
|
function startTimer() {
|
|
timerStarted = true;
|
|
countdown = setInterval(() => {
|
|
document.getElementById("timer").textContent = --time;
|
|
if (time <= 0) {
|
|
clearInterval(countdown);
|
|
showEndScreen(false); // Kalah
|
|
}
|
|
}, 1000);
|
|
}
|
|
|
|
// --- FUNGSI END SCREEN (YANG DI-UPDATE) ---
|
|
function showEndScreen(isWin) {
|
|
clearInterval(countdown);
|
|
bgMusic.pause();
|
|
|
|
if(isWin) playSFX(sfxWin); else playSFX(sfxLose);
|
|
|
|
document.getElementById("endTitle").textContent = isWin ? "🎉 Selamat!" : "⏰ Waktu Habis!";
|
|
document.getElementById("endMsg").textContent = isWin ? "Anda berhasil menyelesaikan permainan!" : "Coba lagi lain kali!";
|
|
|
|
let baseScore = score;
|
|
let timeBonus = time * 5;
|
|
let moveBonus = Math.max(0, 200 - moves * 10);
|
|
let total = baseScore + timeBonus + moveBonus;
|
|
|
|
document.getElementById("baseScoreEnd").textContent = baseScore;
|
|
document.getElementById("timeBonusEnd").textContent = "+" + (isWin ? timeBonus : 0);
|
|
document.getElementById("moveBonusEnd").textContent = "+" + (isWin ? moveBonus : 0);
|
|
document.getElementById("totalScoreEnd").textContent = isWin ? total : baseScore;
|
|
|
|
// --- KIRIM SCORE KE DATABASE ---
|
|
if (isWin) {
|
|
// Bungkus data score
|
|
let formData = new FormData();
|
|
formData.append('score', total);
|
|
|
|
// Kirim ke score.php (tanpa reload halaman)
|
|
fetch('score.php', {
|
|
method: 'POST',
|
|
body: formData
|
|
})
|
|
.then(response => response.text())
|
|
.then(result => console.log("Status Simpan Score: " + result))
|
|
.catch(error => console.error('Error:', error));
|
|
}
|
|
// ------------------------------
|
|
|
|
document.getElementById("endScreen").style.display = "flex";
|
|
}
|
|
|
|
function flipCard(card) {
|
|
if (!timerStarted) startTimer();
|
|
if (flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
|
|
return;
|
|
|
|
playSFX(sfxClick);
|
|
card.classList.add("flipped");
|
|
flipped.push(card);
|
|
|
|
if (flipped.length === 2) {
|
|
moves++;
|
|
document.getElementById("moves").textContent = moves;
|
|
let img1 = flipped[0].querySelector(".back img").src;
|
|
let img2 = flipped[1].querySelector(".back img").src;
|
|
|
|
if (img1 === img2) {
|
|
playSFX(sfxMatch);
|
|
const now = Date.now();
|
|
if (!pendingMatch) { pendingMatch = true; combo = 1; }
|
|
else {
|
|
if (now - lastMatchTime <= 3000) {
|
|
combo++;
|
|
score += (10 * combo);
|
|
document.getElementById("score").textContent = score;
|
|
} else { combo = 1; }
|
|
}
|
|
lastMatchTime = now;
|
|
flipped.forEach(c => c.classList.add("matched"));
|
|
score += 50;
|
|
document.getElementById("score").textContent = score;
|
|
time += 5;
|
|
flipped = [];
|
|
if (document.querySelectorAll(".matched").length === cards.length) {
|
|
setTimeout(() => showEndScreen(true), 600);
|
|
}
|
|
} else {
|
|
playSFX(sfxWrong);
|
|
setTimeout(() => {
|
|
flipped.forEach(c => c.classList.remove("flipped"));
|
|
flipped = [];
|
|
}, 800);
|
|
}
|
|
}
|
|
}
|
|
|
|
function startGame() {
|
|
document.getElementById("endScreen").style.display = "none";
|
|
const board = document.getElementById("game-board");
|
|
board.innerHTML = "";
|
|
|
|
runCountdown(() => {
|
|
if(!musicMuted) bgMusic.play();
|
|
const shuffledCards = shuffleArray([...cards]);
|
|
shuffledCards.forEach(image => {
|
|
const card = document.createElement("div");
|
|
card.className = "card";
|
|
card.innerHTML = `<div class="inner"><div class="front">?</div><div class="back"><img src="${image}"></div></div>`;
|
|
card.onclick = () => flipCard(card);
|
|
board.appendChild(card);
|
|
});
|
|
time = 60; moves = 0; score = 0; combo = 1;
|
|
timerStarted = false;
|
|
document.getElementById("timer").textContent = time;
|
|
document.getElementById("moves").textContent = moves;
|
|
document.getElementById("score").textContent = score;
|
|
});
|
|
}
|
|
|
|
startGame(); |