Kelompok02-Memory-Card/assets/gameboard-hard.js
2025-12-16 10:34:52 +07:00

191 lines
5.7 KiB
JavaScript

// --- KONFIGURASI AUDIO & DOM ---
const bgMusic = document.getElementById("bgMusic");
const sfxClick = document.getElementById("sfxClick");
const sfxMatch = document.getElementById("sfxMatch");
const sfxWrong = document.getElementById("sfxWrong");
const sfxCountdown = document.getElementById("sfxCountdown");
const sfxWin = document.getElementById("sfxWin");
const sfxLose = document.getElementById("sfxLose");
const toggleBtn = document.getElementById("toggleMusic");
const overlay = document.getElementById("countdown-overlay");
let musicMuted = true;
// AUTO-PLAY PADA INTERAKSI PERTAMA
function initAudio() {
if(musicMuted) {
bgMusic.play().catch(() => {});
bgMusic.volume = 0.5;
toggleBtn.textContent = "🔊";
musicMuted = false;
document.removeEventListener('click', initAudio);
}
}
document.addEventListener('click', initAudio);
toggleBtn.onclick = (e) => {
e.stopPropagation();
if (musicMuted) {
bgMusic.play();
toggleBtn.textContent = "🔊";
} else {
bgMusic.pause();
toggleBtn.textContent = "🔇";
}
musicMuted = !musicMuted;
};
function playSFX(audio) {
if(!musicMuted) {
audio.currentTime = 0;
audio.play().catch(() => {});
}
}
// --- LOGIKA GAME ASLI ---
const images = [
"images/fruit1.png", "images/fruit2.png", "images/fruit3.png",
"images/fruit4.png", "images/fruit5.png", "images/fruit6.png",
];
let cards = [...images, ...images];
let flipped = [];
let timerStarted = false;
let time = 60;
let moves = 0;
let score = 0;
let countdown;
let combo = 1;
let lastMatchTime = 0;
let pendingMatch = false;
function shuffleArray(array) {
for (let i = array.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1));
[array[i], array[j]] = [array[j], array[i]];
}
return array;
}
function runCountdown(callback) {
let count = 3;
overlay.style.display = "flex";
overlay.innerHTML = `<span class="pulse-anim">${count}</span>`;
playSFX(sfxCountdown);
let cdTimer = setInterval(() => {
count--;
if (count > 0) {
overlay.innerHTML = `<span class="pulse-anim">${count}</span>`;
playSFX(sfxCountdown);
} else if (count === 0) {
overlay.innerHTML = `<span class="pulse-anim">GO!</span>`;
} else {
clearInterval(cdTimer);
overlay.style.display = "none";
callback();
}
}, 1000);
}
function startTimer() {
timerStarted = true;
countdown = setInterval(() => {
document.getElementById("timer").textContent = --time;
if (time <= 0) {
clearInterval(countdown);
showEndScreen(false); // Kalah
}
}, 1000);
}
function showEndScreen(isWin) {
clearInterval(countdown);
bgMusic.pause();
if(isWin) playSFX(sfxWin); else playSFX(sfxLose);
document.getElementById("endTitle").textContent = isWin ? "🎉 Selamat!" : "⏰ Waktu Habis!";
document.getElementById("endMsg").textContent = isWin ? "Anda berhasil menyelesaikan permainan!" : "Coba lagi lain kali!";
let baseScore = score;
let timeBonus = time * 5;
let moveBonus = Math.max(0, 200 - moves * 10);
let total = baseScore + timeBonus + moveBonus;
document.getElementById("baseScoreEnd").textContent = baseScore;
document.getElementById("timeBonusEnd").textContent = "+" + (isWin ? timeBonus : 0);
document.getElementById("moveBonusEnd").textContent = "+" + (isWin ? moveBonus : 0);
document.getElementById("totalScoreEnd").textContent = isWin ? total : baseScore;
document.getElementById("endScreen").style.display = "flex";
}
function flipCard(card) {
if (!timerStarted) startTimer();
if (flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
return;
playSFX(sfxClick);
card.classList.add("flipped");
flipped.push(card);
if (flipped.length === 2) {
moves++;
document.getElementById("moves").textContent = moves;
let img1 = flipped[0].querySelector(".back img").src;
let img2 = flipped[1].querySelector(".back img").src;
if (img1 === img2) {
playSFX(sfxMatch);
const now = Date.now();
if (!pendingMatch) { pendingMatch = true; combo = 1; }
else {
if (now - lastMatchTime <= 3000) {
combo++;
score += (10 * combo);
document.getElementById("score").textContent = score;
} else { combo = 1; }
}
lastMatchTime = now;
flipped.forEach(c => c.classList.add("matched"));
score += 50;
document.getElementById("score").textContent = score;
time += 5;
flipped = [];
if (document.querySelectorAll(".matched").length === cards.length) {
setTimeout(() => showEndScreen(true), 600);
}
} else {
playSFX(sfxWrong);
setTimeout(() => {
flipped.forEach(c => c.classList.remove("flipped"));
flipped = [];
}, 800);
}
}
}
function startGame() {
document.getElementById("endScreen").style.display = "none";
const board = document.getElementById("game-board");
board.innerHTML = "";
runCountdown(() => {
if(!musicMuted) bgMusic.play();
const shuffledCards = shuffleArray([...cards]);
shuffledCards.forEach(image => {
const card = document.createElement("div");
card.className = "card";
card.innerHTML = `<div class="inner"><div class="front">?</div><div class="back"><img src="${image}"></div></div>`;
card.onclick = () => flipCard(card);
board.appendChild(card);
});
time = 60; moves = 0; score = 0; combo = 1;
timerStarted = false;
document.getElementById("timer").textContent = time;
document.getElementById("moves").textContent = moves;
document.getElementById("score").textContent = score;
});
}
startGame();