Kelompok02-Memory-Card/gameboard-easy.html

272 lines
5.3 KiB
HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Memory Card Premium</title>
<style>
body {
margin: 0;
background: linear-gradient(135deg, #8929ff 30%, #ff419b 100%);
background-attachment: fixed;
font-family: "Poppins", sans-serif;
}
.topbar {
display: flex;
justify-content: space-between;
align-items: center;
padding: 8px 14px;
background: rgba(255, 255, 255, 0.45);
border-bottom: 2px solid rgba(255, 255, 255, 0.6);
backdrop-filter: blur(14px);
position: sticky;
top: 0;
z-index: 50;
}
.back-btn {
font-size: 28px;
background: none;
border: none;
cursor: pointer;
color: #222;
}
.right-info {
display: flex;
gap: 10px;
}
.pill {
display: flex;
align-items: center;
gap: 6px;
padding: 5px 12px;
background: rgba(255,255,255,0.45);
border-radius: 20px;
border: 2px solid rgba(255,255,255,0.8);
backdrop-filter: blur(8px);
color: #003366;
font-weight: 600;
box-shadow:
0 3px 6px rgba(0,0,0,0.20),
inset 0 0 6px rgba(255,255,255,0.6);
}
.icon {
font-size: 18px;
}
.gameboard {
display: grid;
grid-template-columns: repeat(4, 100px); /* 4 kolom */
grid-template-rows: repeat(3, 120px); /* 3 baris */
justify-content: center;
gap: 15px;
margin: 20px auto;
}
.card {
width: 120px;
height: 140px;
perspective: 1000px;
cursor: pointer;
}
.inner {
width: 100%;
height: 100%;
position: relative;
transform-style: preserve-3d;
transition: transform 0.55s ease;
}
.front, .back {
position: absolute;
width: 100%;
height: 100%;
backface-visibility: hidden;
display: flex;
justify-content: center;
align-items: center;
border-radius: 18px;
background: linear-gradient(135deg, #7a28ff 20%, #eb2bbf 80%);
border: 3px solid rgba(255,255,255,0.55);
box-shadow:
0 5px 12px rgba(0,0,0,0.25),
inset 0 0 12px rgba(255,255,255,0.45);
}
.front {
font-size: 45px;
font-weight: 700;
color: #ff6a4d;
}
.back {
transform: rotateY(180deg);
}
.back img {
max-width: 75%;
max-height: 75%;
filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
}
.card:not(.flipped):hover .front {
transform: scale(1.05);
transition: 0.25s;
}
.card.flipped .inner {
transform: rotateY(180deg);
}
.card.matched .front,
.card.matched .back {
border-color: #7affd6;
box-shadow:
0 0 15px #7affd6,
0 0 30px rgba(122,255,214,0.8);
}
@media (max-width: 600px) {
.gameboard {
grid-template-columns: repeat(3, 90px);
gap: 14px;
}
.card {
width: 90px;
height: 110px;
}
}
</style>
</head>
<body>
<header class="topbar">
<button class="back-btn" onclick="window.location.href='mainboard.html'"></button>
<div class="right-info">
<div class="pill"><span class="icon"></span><span id="timer">60</span>s</div>
<div class="pill"><span class="icon"></span><span id="score">0</span></div>
<div class="pill"><span class="icon">🎯</span><span id="moves">0</span></div>
</div>
</header>
<div id="game-board" class="gameboard"></div>
<script>
const images = [
"asset/alpukat.jpg",
"asset/anggur.jpg",
"asset/apel.jpg",
"asset/buah naga.jpg",
"asset/jambu.jpg",
"asset/jeruk.jpg"
];
let cards = [...images, ...images];
function shuffle(arr) {
let i = arr.length, j;
while (i > 0) {
j = Math.floor(Math.random() * i--);
[arr[i], arr[j]] = [arr[j], arr[i]];
}
return arr;
}
let flipped = [];
let timerStarted = false;
let time = 60;
let moves = 0;
let score = 0;
let countdown;
function startTimer() {
timerStarted = true;
countdown = setInterval(() => {
document.getElementById("timer").textContent = --time;
if (time <= 0) {
clearInterval(countdown);
alert("Waktu habis!");
document.querySelectorAll(".card").forEach(c => c.classList.add("flipped"));
}
}, 1000);
}
function flipCard(card) {
if (!timerStarted) startTimer();
if (flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
return;
card.classList.add("flipped");
flipped.push(card);
if (flipped.length === 2) {
moves++;
document.getElementById("moves").textContent = moves;
let img1 = flipped[0].querySelector(".back img").src;
let img2 = flipped[1].querySelector(".back img").src;
if (img1 === img2) {
flipped.forEach(c => c.classList.add("matched"));
score += 10;
document.getElementById("score").textContent = score;
flipped = [];
} else {
setTimeout(() => {
flipped.forEach(c => c.classList.remove("flipped"));
flipped = [];
}, 800);
}
}
}
function startGame() {
const board = document.getElementById("game-board");
board.innerHTML = "";
shuffle(cards).forEach(image => {
const card = document.createElement("div");
card.className = "card";
card.innerHTML = `
<div class="inner">
<div class="front">?</div>
<div class="back"><img src="${image}"></div>
</div>
`;
card.onclick = () => flipCard(card);
board.appendChild(card);
});
time = 60;
moves = 0;
score = 0;
flipped = [];
timerStarted = false;
document.getElementById("timer").textContent = time;
document.getElementById("moves").textContent = moves;
document.getElementById("score").textContent = score;
}
startGame();
</script>
</body>
</html>