254 lines
5.4 KiB
HTML
254 lines
5.4 KiB
HTML
<!DOCTYPE html>
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<html lang="en">
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<head>
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<meta charset="UTF-8">
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<meta name="viewport" content="width=device-width, initial-scale=1.0">
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<title>Memory Card Premium</title>
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<style>
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html, body {
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margin: 0;
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height: 100%;
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overflow: hidden;
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font-family: "Poppins", sans-serif;
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}
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body {
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background: linear-gradient(135deg, #8929ff 30%, #ff419b 100%);
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display: flex;
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flex-direction: column;
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}
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.topbar {
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display: flex;
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justify-content: space-between;
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align-items: center;
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padding: 8px 14px;
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background: rgb(255, 255, 255);
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border-bottom: 2px solid rgba(39, 35, 35, 0.6);
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backdrop-filter: blur(14px);
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z-index: 50;
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}
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.back-btn {
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font-size: 28px;
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background: none;
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border: none;
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cursor: pointer;
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color: #222;
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}
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.right-info {
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display: flex;
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gap: 10px;
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}
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.pill {
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display: flex;
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align-items: center;
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gap: 6px;
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padding: 5px 12px;
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background: rgb(255, 255, 255);
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border-radius: 20px;
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border: 2px solid rgba(255,255,255,0.8);
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backdrop-filter: blur(8px);
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color: #003366;
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font-weight: 600;
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box-shadow: 0 3px 6px rgba(0,0,0,0.2), inset 0 0 6px rgba(255,255,255,0.6);
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}
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.icon { font-size: 18px; }
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.gameboard {
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flex: 1;
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display: grid;
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grid-template-columns: repeat(4, 1fr);
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grid-template-rows: repeat(3, 1fr);
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gap: 10px;
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padding: 10px;
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box-sizing: border-box;
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}
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.card {
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width: 100%;
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height: 100%;
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perspective: 1000px;
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cursor: pointer;
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}
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.inner {
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width: 100%;
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height: 100%;
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position: relative;
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transform-style: preserve-3d;
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transition: transform 0.55s ease;
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border-radius: 12px;
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}
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.front, .back {
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position: absolute;
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width: 100%;
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height: 100%;
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backface-visibility: hidden;
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display: flex;
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justify-content: center;
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align-items: center;
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border-radius: 12px;
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background: linear-gradient(135deg, #7a28ff 20%, #eb2bbf 80%);
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border: 2px solid rgba(255,255,255,0.55);
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box-shadow: 0 3px 6px rgba(0,0,0,0.25), inset 0 0 6px rgba(255,255,255,0.45);
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}
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.front {
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font-size: calc(10px + 3vw);
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font-weight: 700;
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color: #ff6a4d;
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}
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.back {
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transform: rotateY(180deg);
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}
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.back img {
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width: 90%;
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height: 90%;
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object-fit: contain;
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filter: drop-shadow(0 3px 4px rgba(0,0,0,0.45));
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}
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.card:not(.flipped):hover .front {
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transform: scale(1.05);
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transition: 0.25s;
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}
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.card.flipped .inner { transform: rotateY(180deg); }
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.card.matched .front,
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.card.matched .back {
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border-color: #7affd6;
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box-shadow: 0 0 15px #7affd6, 0 0 30px rgba(122,255,214,0.8);
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}
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</style>
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</head>
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<body>
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<header class="topbar">
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<button class="back-btn" onclick="window.location.href='mainboard.html'">←</button>
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<div class="right-info">
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<div class="pill"><span class="icon">⏱</span><span id="timer">60</span>s</div>
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<div class="pill"><span class="icon">⭐</span><span id="score">0</span></div>
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<div class="pill"><span class="icon">🎯</span><span id="moves">0</span></div>
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</div>
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</header>
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<div id="game-board" class="gameboard"></div>
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<script>
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const images = [
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"asset/alpukat.jpg",
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"asset/anggur.jpg",
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"asset/apel.jpg",
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"asset/buah naga.jpg",
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"asset/jambu.jpg",
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"asset/jeruk.jpg"
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];
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let cards = [...images, ...images];
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let flipped = [];
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let timerStarted = false;
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let time = 60;
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let moves = 0;
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let score = 0;
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let countdown;
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// Fungsi shuffle (Fisher-Yates)
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function shuffleArray(array) {
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for (let i = array.length - 1; i > 0; i--) {
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const j = Math.floor(Math.random() * (i + 1));
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[array[i], array[j]] = [array[j], array[i]];
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}
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return array;
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}
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function startTimer() {
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timerStarted = true;
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countdown = setInterval(() => {
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document.getElementById("timer").textContent = --time;
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if(time <= 0){
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clearInterval(countdown);
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alert("Waktu habis!");
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document.querySelectorAll(".card").forEach(c => c.classList.add("flipped"));
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}
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}, 1000);
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}
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function flipCard(card){
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if(!timerStarted) startTimer();
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if(flipped.length === 2 || card.classList.contains("matched") || card.classList.contains("flipped"))
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return;
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card.classList.add("flipped");
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flipped.push(card);
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if(flipped.length === 2){
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moves++;
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document.getElementById("moves").textContent = moves;
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let img1 = flipped[0].querySelector(".back img").src;
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let img2 = flipped[1].querySelector(".back img").src;
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if(img1 === img2){
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flipped.forEach(c => c.classList.add("matched"));
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score += 10;
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document.getElementById("score").textContent = score;
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time += 5; // tambah 5 detik jika cocok
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document.getElementById("timer").textContent = time;
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flipped = [];
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} else {
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setTimeout(()=> {
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flipped.forEach(c=>c.classList.remove("flipped"));
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flipped = [];
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}, 800);
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}
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}
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}
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function startGame(){
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const board = document.getElementById("game-board");
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board.innerHTML = "";
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// Shuffle kartu sebelum ditampilkan
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const shuffledCards = shuffleArray([...cards]);
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shuffledCards.forEach(image => {
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const card = document.createElement("div");
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card.className = "card";
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card.innerHTML = `
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<div class="inner">
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<div class="front">?</div>
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<div class="back"><img src="${image}"></div>
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</div>
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`;
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card.onclick = ()=>flipCard(card);
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board.appendChild(card);
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});
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time = 60;
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moves = 0;
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score = 0;
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flipped = [];
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timerStarted = false;
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document.getElementById("timer").textContent = time;
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document.getElementById("moves").textContent = moves;
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document.getElementById("score").textContent = score;
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}
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startGame();
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</script>
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</body>
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</html>
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