Update JS
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18
Script.js
18
Script.js
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"use strict";
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var canvasWidth = 1280;
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var canvasHeight = 650;
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var c = undefined
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var ctx = undefined
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window.onload = function () {
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init()
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}
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function init() {
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c = document.getElementById("canvas");
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ctx = c.getContext('2d');
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document.addEventListener('keydown', keyDownPressed, false);
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document.addEventListener('keyup', keyUpPressed, false);
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gameloop();
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}
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