diff --git a/login.php b/login.php
index 2d4b347..4ffafeb 100644
--- a/login.php
+++ b/login.php
@@ -7,7 +7,7 @@ if(isset($_POST['register'])){
$u = $_POST['user'];
$p = password_hash($_POST['pass'], PASSWORD_DEFAULT);
$u_safe = $conn->real_escape_string($u);
- $conn->query("INSERT INTO users(username,password,highscore) VALUES('$u_safe','$p',0)");
+ $conn->query("INSERT INTO users(username,password,highscore_easy, highscore_medium, highscore_hard) VALUES('$u_safe','$p',0,0,0)");
if($conn->affected_rows > 0) {
$_SESSION['user'] = $u;
header("Location: index.php");
diff --git a/save.php b/save.php
index 859492d..3b7a82f 100644
--- a/save.php
+++ b/save.php
@@ -1,7 +1,25 @@
query("UPDATE users SET highscore = GREATEST(highscore, $s) WHERE username='$u'");
+$diff = $_GET['diff'];
+
+$column = "";
+if($diff === 'easy') {
+ $column = "highscore_easy";
+} elseif ($diff === 'medium') {
+ $column = "highscore_medium";
+} elseif ($diff === 'hard') {
+ $column = "highscore_hard";
+}
+
+if($column != "") {
+ $conn->query("UPDATE users SET $column = GREATEST($column, $s) WHERE username='$u'");
+}
?>
\ No newline at end of file
diff --git a/script.js b/script.js
index 26a7ce3..7fe9c9f 100644
--- a/script.js
+++ b/script.js
@@ -3,6 +3,8 @@ let ctx = canvas.getContext("2d");
let score = 0;
let running = false;
let ball, paddle, bricks, rows, cols, speed;
+let currentDiff = "easy";
+
const brickColors = ["#FF5733", "#33FF57", "#3357FF", "#FF33F5", "#33FFF5", "#F5FF33"];
let hitSound = new Audio("hit.wav");
@@ -10,14 +12,12 @@ let loseSound = new Audio("lose.wav");
let wallSound = new Audio("wall.wav");
let winSound = new Audio("win.wav");
-// Ambil elemen modal baru
const gameModal = document.getElementById("gameModal");
const modalTitle = document.getElementById("modalTitle");
const modalScore = document.getElementById("modalScore");
const saveScoreBtn = document.getElementById("saveScoreBtn");
const playAgainBtn = document.getElementById("playAgainBtn");
-// Event Listener untuk tombol Play Again di modal
if (playAgainBtn) {
playAgainBtn.addEventListener('click', () => {
gameModal.style.display = 'none';
@@ -25,7 +25,6 @@ if (playAgainBtn) {
});
}
-// Event Listener untuk tombol Save Score di modal (jika user login)
if (saveScoreBtn) {
saveScoreBtn.addEventListener('click', () => {
saveScore(true);
@@ -47,26 +46,20 @@ function startGame(){
document.getElementById("score").textContent = score;
running = true;
- let diff = document.getElementById("diff").value;
+ // Simpan kesulitan yang dipilih ke variabel global currentDiff
+ let diffInput = document.getElementById("diff").value;
+ currentDiff = diffInput;
+
let initialHealth = 1;
- if(diff === "easy"){
- rows = 3;
- cols = 5;
- speed = 2;
- initialHealth = 1;
+ if(currentDiff === "easy"){
+ rows = 3; cols = 5; speed = 2; initialHealth = 1;
}
- if(diff === "medium"){
- rows = 4;
- cols = 7;
- speed = 4;
- initialHealth = 3;
+ if(currentDiff === "medium"){
+ rows = 4; cols = 7; speed = 4; initialHealth = 3;
}
- if(diff === "hard"){
- rows = 6;
- cols = 9;
- speed = 5;
- initialHealth = 5;
+ if(currentDiff === "hard"){
+ rows = 6; cols = 9; speed = 5; initialHealth = 5;
}
paddle = { x:200, w:80, h:10 };
@@ -118,59 +111,41 @@ function update(){
ctx.fill();
ctx.closePath();
- // Pantulan Dinding
if(ball.x + ball.r > canvas.width || ball.x - ball.r < 0){
- ball.dx *= -1;
- lockSpeed();
- wallSound.currentTime = 0;
- wallSound.play();
+ ball.dx *= -1; lockSpeed();
+ wallSound.currentTime = 0; wallSound.play();
}
if(ball.y - ball.r < 0){
- ball.dy *= -1;
- lockSpeed();
- wallSound.currentTime = 0;
- wallSound.play();
+ ball.dy *= -1; lockSpeed();
+ wallSound.currentTime = 0; wallSound.play();
}
- // Tabrakan Paddle
if(ball.y + ball.r > canvas.height - paddle.h && ball.x > paddle.x && ball.x < paddle.x + paddle.w){
let deltaX = ball.x - (paddle.x + paddle.w/2);
-
let dy_abs = Math.abs(speed) * -1;
-
ball.dx = deltaX * 0.15;
ball.dy = dy_abs;
-
lockSpeed();
-
- wallSound.currentTime = 0;
- wallSound.play();
+ wallSound.currentTime = 0; wallSound.play();
}
- // Tabrakan Brick
bricks.forEach(b =>{
if(!b.hit && ball.x > b.x && ball.x < b.x+b.w && ball.y > b.y && ball.y < b.y+b.h){
-
b.health--;
ball.dy *= -1;
-
lockSpeed();
if (b.health <= 0) {
b.hit = true;
score += 10;
- winSound.currentTime = 0;
- winSound.play();
+ winSound.currentTime = 0; winSound.play();
} else {
- hitSound.currentTime = 0;
- hitSound.play();
- // Perubahan warna berdasarkan sisa health
+ hitSound.currentTime = 0; hitSound.play();
if (b.health === 4) b.color = '#B22222';
if (b.health === 3) b.color = '#CD853F';
if (b.health === 2) b.color = '#FFA07A';
if (b.health === 1) b.color = '#F08080';
}
-
document.getElementById("score").textContent = score;
}
});
@@ -184,43 +159,33 @@ function update(){
}
});
- // Cek Kemenangan - Menampilkan Modal
if(bricks.every(b => b.hit)){
- winSound.currentTime = 0;
- winSound.play();
+ winSound.currentTime = 0; winSound.play();
running = false;
showModal("YOU WIN!", score);
}
- // Cek Game Over - Menampilkan Modal
if(ball.y > canvas.height){
- loseSound.currentTime = 0;
- loseSound.play();
+ loseSound.currentTime = 0; loseSound.play();
running = false;
showModal("GAME OVER!", score);
}
}
-// Pengendalian Paddle
canvas.addEventListener("mousemove", e =>{
if (!paddle || !canvas) return;
-
const canvasRect = canvas.getBoundingClientRect();
let newX = e.clientX - canvasRect.left - paddle.w/2;
-
if(newX < 0) newX = 0;
if(newX > canvas.width - paddle.w) newX = canvas.width - paddle.w;
-
paddle.x = newX;
});
-// Fungsi untuk menampilkan modal
function showModal(title, finalScore) {
modalTitle.textContent = title;
- modalScore.innerHTML = `Final Score: ${finalScore}`;
+ modalScore.innerHTML = `Final Score: ${finalScore}
(${currentDiff.toUpperCase()})`;
gameModal.style.display = 'flex';
- // Reset tombol save score
if (saveScoreBtn) {
saveScoreBtn.disabled = false;
saveScoreBtn.textContent = 'Save Score';
@@ -234,24 +199,22 @@ function saveScore(fromModal = false){
if (isUserLoggedIn) {
if (fromModal) {
-
if (saveScoreBtn) {
saveScoreBtn.disabled = true;
saveScoreBtn.textContent = 'Saving...';
saveScoreBtn.style.opacity = '0.7';
}
- fetch(`save.php?score=${score}`)
+ // Perubahan: Menambahkan &diff=... ke URL
+ fetch(`save.php?score=${score}&diff=${currentDiff}`)
.then(response => {
if (response.ok) {
- console.log("Score saved successfully!");
if (saveScoreBtn) {
saveScoreBtn.textContent = 'Saved! ✅';
saveScoreBtn.style.background = 'gray';
saveScoreBtn.style.opacity = '1';
}
} else {
- console.error("Failed to save score.");
if (saveScoreBtn) {
saveScoreBtn.textContent = 'Failed ❌';
saveScoreBtn.disabled = false;
@@ -267,10 +230,6 @@ function saveScore(fromModal = false){
saveScoreBtn.style.opacity = '1';
}
});
- } else {
- console.log("Score ready to be saved via modal.");
}
- } else {
- console.log("Score not saved. User is not logged in.");
}
}
\ No newline at end of file
diff --git a/style.css b/style.css
index 9fc0bad..08b0a34 100644
--- a/style.css
+++ b/style.css
@@ -17,11 +17,18 @@ h1 {
letter-spacing: 1px;
}
+h2 {
+ font-size: 2.5rem;
+ margin-top: 20px;
+ text-shadow: 3px 3px 10px rgba(0,0,0,0.4);
+}
+
.menu {
margin-top: 10px;
display: flex;
gap: 15px;
flex-wrap: wrap;
+ justify-content: center;
}
.menu a {
@@ -47,6 +54,8 @@ h1 {
font-size: 1.1rem;
margin-bottom: 5px;
text-align: center;
+ width: 100%;
+ display: block;
}
.game-container {
@@ -108,11 +117,6 @@ button:hover {
box-shadow: 0px 7px 18px rgba(255,76,76,0.55);
}
-@media (max-width: 600px) {
- h1 { font-size: 2.2rem; }
- canvas { width: 100%; height: auto; }
-}
-
.leaderboard-body {
padding: 20px;
text-align: center;
@@ -120,24 +124,40 @@ button:hover {
display: block;
}
-h2 {
- font-size: 2.5rem;
- margin-top: 20px;
- text-shadow: 3px 3px 10px rgba(0,0,0,0.4);
-}
-
-.board-container {
+.leaderboard-wrapper {
+ display: flex;
+ flex-wrap: wrap;
+ justify-content: center;
+ gap: 20px;
margin: 25px auto;
width: 95%;
- max-width: 650px;
- background: rgba(255,255,255,0.10);
- padding: 25px;
+ max-width: 1200px;
+}
+
+.lb-column {
+ flex: 1;
+ min-width: 300px;
+ background: rgba(255,255,255,0.1);
+ padding: 20px;
border-radius: 18px;
backdrop-filter: blur(12px);
border: 1px solid rgba(255,255,255,0.25);
box-shadow: 0px 10px 25px rgba(0,0,0,0.25);
}
+.lb-column h3 {
+ margin-top: 0;
+ text-transform: uppercase;
+ font-size: 1.5rem;
+ letter-spacing: 2px;
+ margin-bottom: 15px;
+ text-shadow: 2px 2px 8px rgba(0,0,0,0.3);
+}
+
+.easy-title { color: #33FF57; border-bottom: 2px solid #33FF57; display: inline-block; padding-bottom: 5px; }
+.medium-title { color: #3357FF; border-bottom: 2px solid #3357FF; display: inline-block; padding-bottom: 5px; }
+.hard-title { color: #FF33F5; border-bottom: 2px solid #FF33F5; display: inline-block; padding-bottom: 5px; }
+
table {
width: 100%;
border-collapse: collapse;
@@ -170,7 +190,7 @@ tr:hover td {
.back-button {
display: inline-block;
- margin-top: 25px;
+ margin: 25px auto;
padding: 10px 22px;
background: linear-gradient(45deg, #28a745, #21c064);
border-radius: 25px;
@@ -207,14 +227,8 @@ tr:hover td {
}
@keyframes popup {
- from {
- opacity: 0;
- transform: scale(0.85);
- }
- to {
- opacity: 1;
- transform: scale(1);
- }
+ from { opacity: 0; transform: scale(0.85); }
+ to { opacity: 1; transform: scale(1); }
}
.login-box input, .login-box button {
@@ -245,6 +259,7 @@ tr:hover td {
width: 90%;
margin-left: 5%;
}
+
.game-modal {
display: none;
position: fixed;
@@ -316,4 +331,11 @@ tr:hover td {
.leaderboard-link:hover, .back-link:hover {
background: rgba(255, 255, 255, 0.15);
+}
+
+@media (max-width: 600px) {
+ h1 { font-size: 2.2rem; }
+ canvas { width: 100%; height: auto; }
+ .leaderboard-wrapper { flex-direction: column; }
+ .lb-column { width: 100%; min-width: auto; }
}
\ No newline at end of file