const game = document.getElementById("game"); const movesText = document.getElementById("moves"); const scoreText = document.getElementById("score"); let moves = 0; let score = 0; let firstCard = null; let lock = false; let icons = ["🍎", "🍌", "🍇", "🍓", "🍒", "🍑", "🍍", "🥝"]; // 8 pairs let cards = [...icons, ...icons]; cards.sort(() => Math.random() - 0.5); cards.forEach(icon => { const div = document.createElement("div"); div.className = "card"; div.dataset.icon = icon; div.textContent = "?"; game.appendChild(div); }); game.querySelectorAll(".card").forEach(card => { card.addEventListener("click", () => { if(lock || card.classList.contains("open") || card.classList.contains("matched")) return; card.classList.add("open"); card.textContent = card.dataset.icon; if(!firstCard){ firstCard = card; return; } moves++; movesText.textContent = moves; lock = true; if(firstCard.dataset.icon === card.dataset.icon){ score += 100; scoreText.textContent = score; firstCard.classList.add("matched"); card.classList.add("matched"); firstCard = null; lock = false; saveScore(score); } else { score -= 20; scoreText.textContent = score; setTimeout(() => { firstCard.classList.remove("open"); firstCard.textContent = "?"; card.classList.remove("open"); card.textContent = "?"; firstCard = null; lock = false; }, 700); } }); }); function saveScore(score){ fetch("save_score.php", { method: "POST", headers: { "Content-Type": "application/x-www-form-urlencoded" }, body: "score=" + score }); }