memperbarui UI

This commit is contained in:
alexander 2025-12-15 22:14:53 +07:00
parent 642010ba79
commit 044095e267
2 changed files with 477 additions and 133 deletions

399
html.php
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@ -1,68 +1,411 @@
<?php <?php
include 'koneksi.php';
session_start(); session_start();
// If not logged in, redirect to login // If not logged in, redirect to login
if (!isset($_SESSION['username'])) { if (!isset($_SESSION['username'])) {
header('Location: loginn.php'); header('Location: loginn.php');
exit; exit;
} }
// Fetch latest balance from database
$username = mysqli_real_escape_string($conn, $_SESSION['username']);
$res = mysqli_query($conn, "SELECT balance FROM users WHERE username = '$username'");
if ($res && mysqli_num_rows($res) > 0) {
$row = mysqli_fetch_assoc($res);
$_SESSION['balance'] = (int)$row['balance'];
}
?> ?>
<!doctype html> <!doctype html>
<html lang="id"> <html lang="id">
<head> <head>
<meta charset="utf-8" /> <meta charset="utf-8" />
<meta name="viewport" content="width=device-width,initial-scale=1" /> <meta name="viewport" content="width=device-width,initial-scale=1" />
<title>Blackjack [21] - OCA GameHub</title> <title>Blackjack Pro - OCA GameHub</title>
<link rel="stylesheet" href="cliff.css" /> <!-- Fonts -->
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Outfit:wght@400;600;700&display=swap" rel="stylesheet">
<style>
:root {
--bg-color: #0a3a1a; /* Fallback */
--panel-bg: rgba(0, 60, 20, 0.6);
--accent: #00FF00;
--accent-hover: #00CC00;
--danger: #FF6B6B;
--text-main: #e8ffe8;
--text-highlight: #00FF00;
--text-muted: #88FF88;
--card-bg: #ffffff;
--gold: #f59e0b;
}
* { box-sizing: border-box; }
body {
margin: 0;
min-height: 100vh;
background: linear-gradient(135deg, #0a3a1a 0%, #0d5a2a 50%, #0f7a3a 100%);
font-family: 'Outfit', sans-serif;
color: var(--text-main);
display: flex;
justify-content: center;
align-items: center;
padding: 20px;
}
.table {
width: 100%;
max-width: 1000px;
background: rgba(0, 40, 10, 0.4);
backdrop-filter: blur(12px);
-webkit-backdrop-filter: blur(12px);
border: 1px solid rgba(0, 255, 0, 0.3);
border-radius: 24px;
padding: 30px;
box-shadow: 0 0 40px rgba(0, 255, 0, 0.1);
}
header {
display: flex;
flex-direction: column;
gap: 20px;
margin-bottom: 30px;
border-bottom: 1px solid rgba(255, 255, 255, 0.1);
padding-bottom: 20px;
}
.header-top {
display: flex;
justify-content: space-between;
align-items: center;
}
h1 {
margin: 0;
font-size: 28px;
font-weight: 700;
color: var(--text-highlight);
text-shadow: 0 0 15px rgba(0, 255, 0, 0.5);
background: none;
-webkit-background-clip: unset;
-webkit-text-fill-color: unset;
}
.user-actions {
display: flex;
align-items: center;
gap: 15px;
}
.user-badge {
background: rgba(0, 255, 0, 0.15);
border: 1px solid rgba(0, 255, 0, 0.3);
padding: 8px 16px;
border-radius: 50px;
font-size: 14px;
color: var(--text-highlight);
}
.btn-link {
text-decoration: none;
padding: 8px 16px;
border-radius: 12px;
font-weight: 600;
font-size: 14px;
transition: all 0.2s;
}
.btn-topup {
background: linear-gradient(135deg, #00FF00, #00CC00);
color: #000;
}
.btn-topup:hover {
box-shadow: 0 0 20px rgba(0, 255, 0, 0.6);
transform: translateY(-2px);
}
.btn-logout { background: transparent; border: 1px solid var(--danger); color: var(--danger); }
.btn-logout:hover { background: var(--danger); color: white; box-shadow: 0 0 15px rgba(255, 107, 107, 0.4); }
.game-stats {
display: flex;
justify-content: space-between;
align-items: center;
background: rgba(0, 0, 0, 0.25);
border: 1px solid rgba(0, 255, 0, 0.1);
padding: 15px 20px;
border-radius: 16px;
}
.stat-group {
display: flex;
gap: 20px;
}
.stat-item {
display: flex;
flex-direction: column;
}
.stat-label { font-size: 12px; color: var(--text-muted); text-transform: uppercase; letter-spacing: 1px; }
.stat-value { font-size: 20px; font-weight: 700; color: var(--gold); }
.bet-controls {
display: flex;
gap: 10px;
align-items: center;
}
input[type="number"] {
background: rgba(0, 100, 0, 0.2);
border: 1px solid rgba(0, 255, 0, 0.3);
color: var(--text-highlight);
padding: 10px;
border-radius: 8px;
width: 100px;
font-family: inherit;
font-size: 16px;
text-align: center;
}
input[type="number"]:focus {
outline: none;
border-color: #00FF00;
box-shadow: 0 0 10px rgba(0, 255, 0, 0.3);
}
/* Game Board */
main {
display: grid;
grid-template-columns: 1fr 1fr;
gap: 20px;
}
.board-section {
background: rgba(0, 20, 5, 0.3);
border-radius: 20px;
padding: 20px;
min-height: 300px;
display: flex;
flex-direction: column;
align-items: center;
position: relative;
border: 1px solid rgba(0, 255, 0, 0.1);
}
.section-title {
font-size: 14px;
text-transform: uppercase;
letter-spacing: 2px;
color: var(--text-muted);
margin-bottom: 20px;
}
.hand {
display: flex;
align-items: center;
justify-content: center;
flex-wrap: wrap;
gap: 12px;
min-height: 140px;
}
/* Card Styling */
.card {
width: 90px;
height: 130px;
background: var(--card-bg);
border-radius: 12px;
color: #333;
position: relative;
display: flex;
flex-direction: column;
justify-content: space-between;
padding: 10px;
font-family: system-ui, sans-serif;
font-weight: bold;
font-size: 24px;
box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.2);
transition: transform 0.3s cubic-bezier(0.34, 1.56, 0.64, 1);
animation: dealCard 0.4s ease-out backwards;
}
.card:hover { transform: translateY(-10px) scale(1.05); z-index: 10; }
@keyframes dealCard {
from { opacity: 0; transform: translateY(-50px) scale(0.5); }
to { opacity: 1; transform: none; }
}
.card.red { color: #e11d48; }
.card.back {
background: linear-gradient(135deg, #052e16 0%, #14532d 100%);
color: transparent;
border: 2px solid rgba(0,255,0,0.2);
display: flex;
align-items: center;
justify-content: center;
}
.card.back::after {
content: "";
color: rgba(0,255,0,0.2);
font-size: 40px;
}
.values {
margin-top: auto;
background: rgba(0, 0, 0, 0.3);
border: 1px solid rgba(0, 255, 0, 0.2);
padding: 5px 15px;
border-radius: 50px;
font-size: 18px;
font-weight: 600;
color: var(--text-highlight);
}
/* Action Buttons */
.actions-container {
grid-column: 1 / -1;
display: flex;
flex-direction: column;
align-items: center;
gap: 20px;
margin-top: 20px;
}
.action-buttons {
display: flex;
gap: 15px;
}
.btn-game {
padding: 12px 30px;
border: none;
border-radius: 12px;
font-size: 16px;
font-weight: 600;
color: white;
cursor: pointer;
transition: transform 0.1s, filter 0.2s;
box-shadow: 0 4px 6px -1px rgba(0, 0, 0, 0.3);
font-family: 'Outfit', sans-serif;
}
.btn-game:active { transform: scale(0.95); }
.btn-hit {
background: linear-gradient(to bottom, #00FF00, #00CC00);
color: #000;
}
.btn-stand { background: linear-gradient(to bottom, #ef4444, #dc2626); }
.btn-double { background: linear-gradient(to bottom, #f59e0b, #d97706); }
.btn-bet {
background: linear-gradient(to bottom, #00FF00, #00CC00);
color: #000;
}
.btn-secondary {
background: rgba(0, 255, 0, 0.1);
color: var(--text-highlight);
border: 1px solid var(--text-highlight);
}
.btn-game:hover { filter: brightness(1.1); transform: translateY(-2px); box-shadow: 0 0 15px rgba(0, 255, 0, 0.3); }
.btn-game:disabled { opacity: 0.5; cursor: not-allowed; filter: grayscale(1); transform: none; box-shadow: none;}
#message {
height: 40px;
font-size: 24px;
font-weight: 700;
text-align: center;
margin-top: 10px;
}
.win { color: #4ade80; text-shadow: 0 0 20px rgba(74, 222, 128, 0.5); }
.lose { color: #f87171; text-shadow: 0 0 20px rgba(248, 113, 113, 0.5); }
footer {
text-align: center;
margin-top: 40px;
color: var(--text-muted);
font-size: 13px;
}
/* Responsive */
@media (max-width: 768px) {
main { grid-template-columns: 1fr; }
.header-top { flex-direction: column; gap: 15px; }
.game-stats { flex-direction: column; gap: 15px; align-items: stretch; }
.bet-controls { justify-content: center; }
}
</style>
</head> </head>
<body> <body>
<div class="table" role="application" aria-label="Blackjack tanpa iklan">
<div class="table" role="application" aria-label="Blackjack Game">
<header> <header>
<h1> Blackjack [21] </h1> <div class="header-top">
<div class="controls"> <h1>Blackjack [21]</h1>
<div style="display:flex;gap:12px;align-items:center;margin-bottom:8px;"> <div class="user-actions">
<div>Signed in as: <strong><?php echo htmlspecialchars($_SESSION['username']); ?></strong></div> <div class="user-badge">
<a href="topup.php" style="text-decoration:none;padding:6px 10px;background:#3b82f6;color:#fff;border-radius:6px;">Top Up</a> User: <strong><?php echo htmlspecialchars($_SESSION['username']); ?></strong>
<a href="logout.php" style="text-decoration:none;padding:6px 10px;background:#ef4444;color:#fff;border-radius:6px;">Logout</a>
</div> </div>
<div class="info"> <a href="topup.php" class="btn-link btn-topup">Top Up</a>
<div class="chip">Bank: <span id="balance"><?php echo isset($_SESSION['balance']) ? (int)$_SESSION['balance'] : 0; ?></span></div> <a href="logout.php" class="btn-link btn-logout">Logout</a>
<div class="chip">Taruhan: <span id="current-bet">0</span></div>
</div> </div>
<div class="bet"> </div>
<input id="bet-input" type="number" min="1" value="50" />
<button id="bet-btn">Pasang Taruhan</button> <div class="game-stats">
<button id="new-round" class="secondary"> Reset </button> <div class="stat-group">
<div class="stat-item">
<span class="stat-label">Bank</span>
<span class="stat-value" id="balance"><?php echo isset($_SESSION['balance']) ? (int)$_SESSION['balance'] : 0; ?></span>
</div>
<div class="stat-item">
<span class="stat-label">Taruhan Saat Ini</span>
<span class="stat-value" id="current-bet">0</span>
</div>
</div>
<div class="bet-controls">
<input id="bet-input" type="number" min="1" value="50" placeholder="Bet" />
<button id="bet-btn" class="btn-game btn-bet">Pasang Taruhan</button>
<button id="new-round" class="btn-game btn-secondary">Reset</button>
</div> </div>
</div> </div>
</header> </header>
<main> <main>
<div class="board" id="dealer-area"> <!-- Dealer Area -->
<div class="section-title">Dealer</div> <div class="board-section" id="dealer-area">
<div class="section-title">Dealer's Hand</div>
<div class="hand" id="dealer-hand"></div> <div class="hand" id="dealer-hand"></div>
<div class="values" id="dealer-value"></div> <div class="values" id="dealer-value"></div>
</div> </div>
<div class="board" id="player-area"> <!-- Player Area -->
<div class="section-title">Pemain</div> <div class="board-section" id="player-area">
<div class="section-title">Your Hand</div>
<div class="hand" id="player-hand"></div> <div class="hand" id="player-hand"></div>
<div class="values" id="player-value"></div> <div class="values" id="player-value"></div>
<div class="actions" id="action-buttons">
<button id="hit">Hit</button>
<button id="stand">Stand</button>
<button id="double">Double</button>
</div> </div>
<div class="message" id="message"></div>
<!-- Action Area -->
<div class="actions-container">
<div id="message"></div>
<div class="action-buttons" id="action-buttons">
<button id="hit" class="btn-game btn-hit">Hit</button>
<button id="stand" class="btn-game btn-stand">Stand</button>
<button id="double" class="btn-game btn-double">Double</button>
</div>
</div> </div>
</main> </main>
<footer> <footer>
OCA GameHub - <code> Blackjack_[21] - </code> Semoga menang bosq OCA GameHub &copy; 2025 - <span style="opacity:0.6">Semoga menang bosq!</span>
</footer> </footer>
</div> </div>
<script src="ody git.js"></script> <script src="ody git.js?v=<?php echo time(); ?>"></script>
</body> </body>
</html> </html>

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@ -1,12 +1,12 @@
// SET MESSAGE (WIN/LOSE) // SET MESSAGE (WIN/LOSE)
function setMessage(text, status){ function setMessage(text, status) {
messageEl.textContent = text; messageEl.textContent = text;
messageEl.className = status; // 'win', 'lose', atau '' (tie) messageEl.className = status; // 'win', 'lose', atau '' (tie)
} }
// Simple Blackjack implementation // Simple Blackjack implementation
const SUITS = ['♠','♥','♦','♣']; const SUITS = ['♠', '♥', '♦', '♣'];
const RANKS = ['A','2','3','4','5','6','7','8','9','10','J','Q','K']; const RANKS = ['A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'];
// DOM // DOM
const dealerHandEl = document.getElementById('dealer-hand'); const dealerHandEl = document.getElementById('dealer-hand');
@ -27,62 +27,63 @@ let deck = [];
let dealer = []; let dealer = [];
let player = []; let player = [];
let dealerHidden = true; let dealerHidden = true;
let balance = 1000; // Initialize balance from the HTML (PHP output)
let balance = parseInt(document.getElementById('balance').innerText.replace(/[^\d]/g, '')) || 0;
let currentBet = 0; let currentBet = 0;
let inRound = false; let inRound = false;
function makeDeck(){ function makeDeck() {
deck = []; deck = [];
for(const s of SUITS){ for (const s of SUITS) {
for(const r of RANKS){ for (const r of RANKS) {
deck.push({suit:s,rank:r}); deck.push({ suit: s, rank: r });
} }
} }
} }
function shuffle(){ function shuffle() {
for(let i=deck.length-1;i>0;i--){ for (let i = deck.length - 1; i > 0; i--) {
const j = Math.floor(Math.random()*(i+1)); const j = Math.floor(Math.random() * (i + 1));
[deck[i],deck[j]] = [deck[j],deck[i]]; [deck[i], deck[j]] = [deck[j], deck[i]];
} }
} }
function cardValue(card){ function cardValue(card) {
const r = card.rank; const r = card.rank;
if(r==='A') return [1,11]; if (r === 'A') return [1, 11];
if(['J','Q','K'].includes(r)) return [10]; if (['J', 'Q', 'K'].includes(r)) return [10];
return [parseInt(r,10)]; return [parseInt(r, 10)];
} }
function handValues(hand){ function handValues(hand) {
let totals = [0]; let totals = [0];
for(const c of hand){ for (const c of hand) {
const vals = cardValue(c); const vals = cardValue(c);
const newTotals = []; const newTotals = [];
for(const t of totals){ for (const t of totals) {
for(const v of vals){ newTotals.push(t+v); } for (const v of vals) { newTotals.push(t + v); }
} }
totals = Array.from(new Set(newTotals)); totals = Array.from(new Set(newTotals));
} }
const valid = totals.filter(t=>t<=21); const valid = totals.filter(t => t <= 21);
if(valid.length) return Math.max(...valid); if (valid.length) return Math.max(...valid);
return Math.min(...totals); return Math.min(...totals);
} }
function renderHand(el,hand,hideFirst=false){ function renderHand(el, hand, hideFirst = false) {
el.innerHTML=''; el.innerHTML = '';
hand.forEach((c,i)=>{ hand.forEach((c, i) => {
const div = document.createElement('div'); const div = document.createElement('div');
div.className='card'+(c.suit==='♥'||c.suit==='♦'?' red':''); div.className = 'card' + (c.suit === '♥' || c.suit === '♦' ? ' red' : '');
if(hideFirst && i===0){ if (hideFirst && i === 0) {
div.className='card back'; div.className = 'card back';
div.textContent='HIDEN'; div.textContent = 'HIDEN';
} else { } else {
const top = document.createElement('div'); const top = document.createElement('div');
top.textContent = c.rank + ' ' + c.suit; top.textContent = c.rank + ' ' + c.suit;
const bot = document.createElement('div'); const bot = document.createElement('div');
bot.style.alignSelf='flex-end'; bot.style.alignSelf = 'flex-end';
bot.textContent = c.rank + ' ' + c.suit; bot.textContent = c.rank + ' ' + c.suit;
div.appendChild(top); div.appendChild(top);
div.appendChild(bot); div.appendChild(bot);
@ -92,25 +93,25 @@ function renderHand(el,hand,hideFirst=false){
}); });
} }
function updateUI(){ function updateUI() {
renderHand(dealerHandEl,dealer,dealerHidden); renderHand(dealerHandEl, dealer, dealerHidden);
renderHand(playerHandEl,player,false); renderHand(playerHandEl, player, false);
dealerValueEl.textContent = dealerHidden ? '??' : 'Nilai: '+handValues(dealer); dealerValueEl.textContent = dealerHidden ? '??' : 'Nilai: ' + handValues(dealer);
playerValueEl.textContent = 'Nilai: '+handValues(player); playerValueEl.textContent = 'Nilai: ' + handValues(player);
balanceEl.textContent = balance; balanceEl.textContent = balance.toLocaleString('id-ID'); // Format with dots
currentBetEl.textContent = currentBet; currentBetEl.textContent = currentBet.toLocaleString('id-ID');
} }
function startRound(){ function startRound() {
if(inRound) return; if (inRound) return;
const bet = Number(betInput.value) || 0; const bet = Number(betInput.value) || 0;
if(bet <=0 || bet > balance){ alert(' BANK TIDAK CUKUP! '); return; } if (bet <= 0 || bet > balance) { alert(' BANK TIDAK CUKUP! '); return; }
currentBet = bet; currentBet = bet;
balance -= bet; balance -= bet;
inRound=true; inRound = true;
dealerHidden=true; dealerHidden = true;
setMessage('', ''); // RESET MESSAGE setMessage('', ''); // RESET MESSAGE
@ -121,12 +122,12 @@ function startRound(){
updateUI(); updateUI();
// NATURAL BLACKJACK // NATURAL BLACKJACK
if(handValues(player)===21){ if (handValues(player) === 21) {
dealerHidden=false; dealerHidden = false;
updateUI(); updateUI();
const dealerVal = handValues(dealer); const dealerVal = handValues(dealer);
if(dealerVal===21){ if (dealerVal === 21) {
balance += currentBet; balance += currentBet;
setMessage('Tie (seri).', ''); setMessage('Tie (seri).', '');
} else { } else {
@ -135,44 +136,44 @@ function startRound(){
setMessage('Blackjack! You Win!', 'win'); setMessage('Blackjack! You Win!', 'win');
} }
inRound=false; inRound = false;
currentBet=0; currentBet = 0;
updateUI(); updateUI();
} }
} }
function playerHit(){ function playerHit() {
if(!inRound) return; if (!inRound) return;
player.push(deck.pop()); player.push(deck.pop());
updateUI(); updateUI();
if(handValues(player) > 21){ if (handValues(player) > 21) {
dealerHidden=false; dealerHidden = false;
setMessage('Bust! You Lose!', 'lose'); setMessage('Bust! You Lose!', 'lose');
inRound=false; inRound = false;
currentBet=0; currentBet = 0;
updateUI(); updateUI();
} }
} }
function playerStand(){ function playerStand() {
if(!inRound) return; if (!inRound) return;
dealerHidden=false; dealerHidden = false;
while(handValues(dealer)<17){ while (handValues(dealer) < 17) {
dealer.push(deck.pop()); dealer.push(deck.pop());
} }
const pv = handValues(player); const pv = handValues(player);
const dv = handValues(dealer); const dv = handValues(dealer);
if(dv>21 || pv>dv){ if (dv > 21 || pv > dv) {
balance += currentBet*2; balance += currentBet * 2;
setMessage('You Win!', 'win'); setMessage('You Win!', 'win');
} else if(pv===dv){ } else if (pv === dv) {
balance += currentBet; balance += currentBet;
setMessage('Tie (seri).', ''); setMessage('Tie (seri).', '');
@ -180,14 +181,14 @@ function playerStand(){
setMessage('You Lose!', 'lose'); setMessage('You Lose!', 'lose');
} }
inRound=false; inRound = false;
currentBet=0; currentBet = 0;
updateUI(); updateUI();
} }
function playerDouble(){ function playerDouble() {
if(!inRound) return; if (!inRound) return;
if(balance < currentBet){ alert('Bank tidak cukup untuk double.'); return; } if (balance < currentBet) { alert('Bank tidak cukup untuk double.'); return; }
balance -= currentBet; balance -= currentBet;
currentBet *= 2; currentBet *= 2;
@ -195,11 +196,11 @@ function playerDouble(){
player.push(deck.pop()); player.push(deck.pop());
updateUI(); updateUI();
if(handValues(player)>21){ if (handValues(player) > 21) {
dealerHidden=false; dealerHidden = false;
setMessage('Bust! You Lose!', 'lose'); setMessage('Bust! You Lose!', 'lose');
inRound=false; inRound = false;
currentBet=0; currentBet = 0;
updateUI(); updateUI();
return; return;
} }
@ -213,25 +214,25 @@ hitBtn.addEventListener('click', playerHit);
standBtn.addEventListener('click', playerStand); standBtn.addEventListener('click', playerStand);
doubleBtn.addEventListener('click', playerDouble); doubleBtn.addEventListener('click', playerDouble);
newRoundBtn.addEventListener('click', ()=>{ newRoundBtn.addEventListener('click', () => {
if(inRound && !confirm('Masih dalam ronde. Reset?')) return; if (inRound && !confirm('Masih dalam ronde. Reset?')) return;
balance = 1000; // Do NOT reset balance to 1000. Balance persists.
currentBet=0; currentBet = 0;
inRound=false; inRound = false;
dealer=[]; dealer = [];
player=[]; player = [];
deck=[]; deck = [];
dealerHidden=true; dealerHidden = true;
setMessage('Bank di-reset.', ''); setMessage('Meja di-reset.', '');
updateUI(); updateUI();
}); });
// KEYBOARD // KEYBOARD
window.addEventListener('keydown', e=>{ window.addEventListener('keydown', e => {
if(e.key==='h') playerHit(); if (e.key === 'h') playerHit();
if(e.key==='s') playerStand(); if (e.key === 's') playerStand();
if(e.key==='d') playerDouble(); if (e.key === 'd') playerDouble();
if(e.key==='Enter') startRound(); if (e.key === 'Enter') startRound();
}); });
updateUI(); updateUI();
@ -361,14 +362,14 @@ window.addEventListener('keydown', e => {
// Modifikasi fungsi updateUI untuk menampilkan informasi top up // Modifikasi fungsi updateUI untuk menampilkan informasi top up
const originalUpdateUI = updateUI; const originalUpdateUI = updateUI;
updateUI = function() { updateUI = function () {
originalUpdateUI();` []` originalUpdateUI(); ` []`
updateTopUpBalance(); updateTopUpBalance();
}; };
// Modifikasi fungsi newRound untuk reset saldo yang tidak mempengaruhi riwayat top up // Modifikasi fungsi newRound untuk reset saldo yang tidak mempengaruhi riwayat top up
const originalNewRound = newRoundBtn.onclick; const originalNewRound = newRoundBtn.onclick;
newRoundBtn.onclick = function() { newRoundBtn.onclick = function () {
if (inRound && !confirm('Masih dalam ronde. Reset?')) return; if (inRound && !confirm('Masih dalam ronde. Reset?')) return;
// Reset saldo tapi pertahankan riwayat top up // Reset saldo tapi pertahankan riwayat top up