fix in bug
This commit is contained in:
parent
38914b6389
commit
0e1543374f
17
html.php
17
html.php
@ -386,6 +386,7 @@ if ($_SERVER['REQUEST_METHOD'] === 'POST' && isset($_POST['update_balance'])) {
|
||||
// Initialize balance from server BEFORE loading game script
|
||||
const serverBalance = <?php echo (int)$_SESSION['balance']; ?>;
|
||||
let gameBalance = serverBalance;
|
||||
// let balance = serverBalance; // Removed to avoid conflict with ody git.js
|
||||
</script>
|
||||
<script src="ody git.js"></script>
|
||||
<script>
|
||||
@ -452,17 +453,20 @@ if ($_SERVER['REQUEST_METHOD'] === 'POST' && isset($_POST['update_balance'])) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Add balance immediately
|
||||
gameBalance += amount;
|
||||
updateBalanceDisplay();
|
||||
|
||||
// Submit form
|
||||
const formData = new FormData(topupForm);
|
||||
fetch('html.php', {
|
||||
method: 'POST',
|
||||
body: formData
|
||||
})
|
||||
.then(response => {
|
||||
.then(response => response.text())
|
||||
.then(data => {
|
||||
// Update balance from server response
|
||||
const newBalance = serverBalance + amount;
|
||||
gameBalance = newBalance;
|
||||
balance = newBalance;
|
||||
updateBalanceDisplay();
|
||||
|
||||
showTopUpMessage('✓ Top up berhasil! Saldo: Rp ' + gameBalance.toLocaleString('id-ID'), 'success');
|
||||
topupForm.reset();
|
||||
setTimeout(() => {
|
||||
@ -470,8 +474,7 @@ if ($_SERVER['REQUEST_METHOD'] === 'POST' && isset($_POST['update_balance'])) {
|
||||
}, 2000);
|
||||
})
|
||||
.catch(error => {
|
||||
gameBalance -= amount; // Revert if error
|
||||
updateBalanceDisplay();
|
||||
console.error('Error:', error);
|
||||
showTopUpMessage('Terjadi kesalahan. Coba lagi.', 'error');
|
||||
});
|
||||
});
|
||||
|
||||
188
ody git.js
188
ody git.js
@ -1,7 +1,7 @@
|
||||
// SET MESSAGE (WIN/LOSE)
|
||||
function setMessage(text, status) {
|
||||
messageEl.textContent = text;
|
||||
messageEl.className = status; // 'win', 'lose', atau '' (tie)
|
||||
messageEl.className = status;
|
||||
}
|
||||
|
||||
// Simple Blackjack implementation
|
||||
@ -23,19 +23,33 @@ const doubleBtn = document.getElementById('double');
|
||||
const newRoundBtn = document.getElementById('new-round');
|
||||
const messageEl = document.getElementById('message');
|
||||
|
||||
// TOP UP DOM Elements - HANDLED IN HTML.PHP
|
||||
// const topUpBtn = document.getElementById('top-up-btn');
|
||||
// const topUpModal = document.getElementById('top-up-modal');
|
||||
// const topUpClose = document.getElementById('top-up-close');
|
||||
// const topUpInput = document.getElementById('top-up-input');
|
||||
// const topUpConfirm = document.getElementById('top-up-confirm');
|
||||
// const topUpHistoryEl = document.getElementById('top-up-history');
|
||||
// const topUpBalanceEl = document.getElementById('top-up-balance');
|
||||
|
||||
// Game variables
|
||||
let deck = [];
|
||||
let dealer = [];
|
||||
let player = [];
|
||||
let dealerHidden = true;
|
||||
let balance = 0; // Will be initialized from server
|
||||
let balance = 0;
|
||||
let currentBet = 0;
|
||||
let inRound = false;
|
||||
|
||||
// Initialize balance from global gameBalance (set in html.php)
|
||||
// TOP UP variables - HANDLED IN HTML.PHP
|
||||
// let topUpAmount = 0;
|
||||
// let topUpHistory = [];
|
||||
|
||||
// Initialize balance from global gameBalance
|
||||
if (typeof gameBalance !== 'undefined') {
|
||||
balance = gameBalance;
|
||||
} else {
|
||||
balance = 1000; // Fallback
|
||||
balance = 1000;
|
||||
}
|
||||
|
||||
function makeDeck() {
|
||||
@ -106,9 +120,9 @@ function updateUI(){
|
||||
playerValueEl.textContent = 'Nilai: ' + handValues(player);
|
||||
balanceEl.textContent = balance.toLocaleString('id-ID');
|
||||
currentBetEl.textContent = currentBet.toLocaleString('id-ID');
|
||||
// updateTopUpBalance(); // Redundant
|
||||
}
|
||||
|
||||
// Function to update balance on server
|
||||
function updateBalanceOnServer() {
|
||||
fetch('html.php', {
|
||||
method: 'POST',
|
||||
@ -117,23 +131,41 @@ function updateBalanceOnServer() {
|
||||
},
|
||||
body: 'update_balance=' + balance
|
||||
})
|
||||
.catch(err => console.log('Balance update sent'));
|
||||
.then(response => {
|
||||
if (response.headers.get('content-type')?.includes('application/json')) {
|
||||
return response.json();
|
||||
}
|
||||
return { status: 'success' };
|
||||
})
|
||||
.then(data => {
|
||||
if (data.balance !== undefined) {
|
||||
balance = data.balance;
|
||||
gameBalance = data.balance;
|
||||
}
|
||||
})
|
||||
.catch(err => console.log('Balance update sent', err));
|
||||
}
|
||||
|
||||
function startRound() {
|
||||
if (inRound) return;
|
||||
|
||||
const bet = Number(betInput.value) || 0;
|
||||
if(bet <=0 || bet > balance){ alert(' BANK TIDAK CUKUP! '); return; }
|
||||
|
||||
if (bet <= 0 || bet > balance) {
|
||||
alert('BANK TIDAK CUKUP!');
|
||||
return;
|
||||
}
|
||||
|
||||
currentBet = bet;
|
||||
balance -= bet;
|
||||
gameBalance = balance;
|
||||
inRound = true;
|
||||
dealerHidden = true;
|
||||
|
||||
setMessage('', ''); // RESET MESSAGE
|
||||
setMessage('', '');
|
||||
|
||||
makeDeck(); shuffle();
|
||||
makeDeck();
|
||||
shuffle();
|
||||
dealer = [deck.pop(), deck.pop()];
|
||||
player = [deck.pop(), deck.pop()];
|
||||
|
||||
@ -147,10 +179,12 @@ function startRound(){
|
||||
|
||||
if (dealerVal === 21) {
|
||||
balance += currentBet;
|
||||
gameBalance = balance;
|
||||
setMessage('Tie (seri).', '');
|
||||
} else {
|
||||
const payout = Math.floor(currentBet * 2.5);
|
||||
balance += payout;
|
||||
gameBalance = balance;
|
||||
setMessage('Blackjack! You Win!', 'win');
|
||||
}
|
||||
|
||||
@ -172,6 +206,7 @@ function playerHit(){
|
||||
setMessage('Bust! You Lose!', 'lose');
|
||||
inRound = false;
|
||||
currentBet = 0;
|
||||
gameBalance = balance;
|
||||
updateUI();
|
||||
updateBalanceOnServer();
|
||||
}
|
||||
@ -191,10 +226,12 @@ function playerStand(){
|
||||
|
||||
if (dv > 21 || pv > dv) {
|
||||
balance += currentBet * 2;
|
||||
gameBalance = balance;
|
||||
setMessage('You Win!', 'win');
|
||||
|
||||
} else if (pv === dv) {
|
||||
balance += currentBet;
|
||||
gameBalance = balance;
|
||||
setMessage('Tie (seri).', '');
|
||||
|
||||
} else {
|
||||
@ -209,9 +246,13 @@ function playerStand(){
|
||||
|
||||
function playerDouble() {
|
||||
if (!inRound) return;
|
||||
if(balance < currentBet){ alert('Bank tidak cukup untuk double.'); return; }
|
||||
if (balance < currentBet) {
|
||||
alert('Bank tidak cukup untuk double.');
|
||||
return;
|
||||
}
|
||||
|
||||
balance -= currentBet;
|
||||
gameBalance = balance;
|
||||
currentBet *= 2;
|
||||
|
||||
player.push(deck.pop());
|
||||
@ -230,62 +271,18 @@ function playerDouble(){
|
||||
playerStand();
|
||||
}
|
||||
|
||||
// EVENTS
|
||||
betBtn.addEventListener('click', startRound);
|
||||
hitBtn.addEventListener('click', playerHit);
|
||||
standBtn.addEventListener('click', playerStand);
|
||||
doubleBtn.addEventListener('click', playerDouble);
|
||||
|
||||
newRoundBtn.addEventListener('click', ()=>{
|
||||
if(inRound && !confirm('Masih dalam ronde. Reset?')) return;
|
||||
balance = 1000;
|
||||
currentBet=0;
|
||||
inRound=false;
|
||||
dealer=[];
|
||||
player=[];
|
||||
deck=[];
|
||||
dealerHidden=true;
|
||||
setMessage('Bank di-reset.', '');
|
||||
updateUI();
|
||||
});
|
||||
|
||||
// KEYBOARD
|
||||
window.addEventListener('keydown', e=>{
|
||||
if(e.key==='h') playerHit();
|
||||
if(e.key==='s') playerStand();
|
||||
if(e.key==='d') playerDouble();
|
||||
if(e.key==='Enter') startRound();
|
||||
});
|
||||
|
||||
updateUI();
|
||||
|
||||
// TOP UP FEATURE
|
||||
// Tambahkan variabel global untuk top up
|
||||
let topUpAmount = 0;
|
||||
let topUpHistory = [];
|
||||
|
||||
// DOM elements untuk top up
|
||||
const topUpBtn = document.getElementById('top-up-btn');
|
||||
const topUpModal = document.getElementById('top-up-modal');
|
||||
const topUpClose = document.getElementById('top-up-close');
|
||||
const topUpInput = document.getElementById('top-up-input');
|
||||
const topUpConfirm = document.getElementById('top-up-confirm');
|
||||
const topUpHistoryEl = document.getElementById('top-up-history');
|
||||
const topUpBalanceEl = document.getElementById('top-up-balance');
|
||||
|
||||
// Fungsi untuk menampilkan modal top up
|
||||
// TOP UP FUNCTIONS - HANDLED IN HTML.PHP
|
||||
/*
|
||||
function showTopUpModal() {
|
||||
topUpModal.style.display = 'block';
|
||||
topUpInput.value = '';
|
||||
if(topUpInput) topUpInput.value = '';
|
||||
updateTopUpHistory();
|
||||
}
|
||||
|
||||
// Fungsi untuk menyembunyikan modal top up
|
||||
function hideTopUpModal() {
|
||||
topUpModal.style.display = 'none';
|
||||
}
|
||||
|
||||
// Fungsi untuk memproses top up
|
||||
function processTopUp() {
|
||||
const amount = Number(topUpInput.value) || 0;
|
||||
|
||||
@ -299,29 +296,24 @@ function processTopUp() {
|
||||
return;
|
||||
}
|
||||
|
||||
// Simulasi proses top up (dalam implementasi nyata, ini akan terhubung ke payment gateway)
|
||||
balance += amount;
|
||||
gameBalance = balance;
|
||||
topUpAmount += amount;
|
||||
|
||||
// Tambahkan ke riwayat top up
|
||||
topUpHistory.push({
|
||||
amount: amount,
|
||||
date: new Date().toLocaleString('id-ID'),
|
||||
balanceAfter: balance
|
||||
});
|
||||
|
||||
// Update UI
|
||||
updateUI();
|
||||
updateTopUpHistory();
|
||||
|
||||
// Tampilkan pesan sukses
|
||||
setMessage(`Top up berhasil! +${amount.toLocaleString('id-ID')}`, 'win');
|
||||
|
||||
// Sembunyikan modal
|
||||
hideTopUpModal();
|
||||
}
|
||||
|
||||
// Fungsi untuk memperbarui riwayat top up
|
||||
function updateTopUpHistory() {
|
||||
if (!topUpHistoryEl) return;
|
||||
|
||||
@ -332,7 +324,6 @@ function updateTopUpHistory() {
|
||||
return;
|
||||
}
|
||||
|
||||
// Tampilkan maksimal 5 riwayat terbaru
|
||||
const recentHistory = topUpHistory.slice(-5).reverse();
|
||||
|
||||
recentHistory.forEach(record => {
|
||||
@ -347,14 +338,39 @@ function updateTopUpHistory() {
|
||||
});
|
||||
}
|
||||
|
||||
// Fungsi untuk memperbarui tampilan saldo top up
|
||||
function updateTopUpBalance() {
|
||||
if (topUpBalanceEl) {
|
||||
topUpBalanceEl.textContent = `Total Top Up: ${topUpAmount.toLocaleString('id-ID')}`;
|
||||
}
|
||||
}
|
||||
*/
|
||||
|
||||
// Event listeners untuk top up
|
||||
// EVENT LISTENERS
|
||||
betBtn.addEventListener('click', function (e) {
|
||||
startRound();
|
||||
});
|
||||
|
||||
hitBtn.addEventListener('click', playerHit);
|
||||
standBtn.addEventListener('click', playerStand);
|
||||
doubleBtn.addEventListener('click', playerDouble);
|
||||
|
||||
newRoundBtn.addEventListener('click', function () {
|
||||
if (inRound && !confirm('Masih dalam ronde. Reset?')) return;
|
||||
balance = 1000;
|
||||
gameBalance = 1000;
|
||||
currentBet = 0;
|
||||
inRound = false;
|
||||
dealer = [];
|
||||
player = [];
|
||||
deck = [];
|
||||
dealerHidden = true;
|
||||
setMessage('Bank di-reset.', '');
|
||||
updateUI();
|
||||
updateBalanceOnServer();
|
||||
});
|
||||
|
||||
// TOP UP EVENT LISTENERS - HANDLED IN HTML.PHP
|
||||
/*
|
||||
if (topUpBtn) {
|
||||
topUpBtn.addEventListener('click', showTopUpModal);
|
||||
}
|
||||
@ -367,46 +383,28 @@ if (topUpConfirm) {
|
||||
topUpConfirm.addEventListener('click', processTopUp);
|
||||
}
|
||||
|
||||
// Tutup modal jika klik di luar modal
|
||||
window.addEventListener('click', (e) => {
|
||||
if (e.target === topUpModal) {
|
||||
hideTopUpModal();
|
||||
}
|
||||
});
|
||||
*/
|
||||
|
||||
// Keyboard shortcut untuk top up (Ctrl+T)
|
||||
// KEYBOARD
|
||||
window.addEventListener('keydown', e => {
|
||||
if (e.key === 'h') playerHit();
|
||||
if (e.key === 's') playerStand();
|
||||
if (e.key === 'd') playerDouble();
|
||||
if (e.key === 'Enter') startRound();
|
||||
/*
|
||||
if (e.ctrlKey && e.key === 't') {
|
||||
e.preventDefault();
|
||||
showTopUpModal();
|
||||
}
|
||||
*/
|
||||
});
|
||||
|
||||
// Modifikasi fungsi updateUI untuk menampilkan informasi top up
|
||||
const originalUpdateUI = updateUI;
|
||||
updateUI = function() {
|
||||
originalUpdateUI();` []`
|
||||
updateTopUpBalance();
|
||||
};
|
||||
|
||||
// Modifikasi fungsi newRound untuk reset saldo yang tidak mempengaruhi riwayat top up
|
||||
const originalNewRound = newRoundBtn.onclick;
|
||||
newRoundBtn.onclick = function() {
|
||||
if (inRound && !confirm('Masih dalam ronde. Reset?')) return;
|
||||
|
||||
// Reset saldo tapi pertahankan riwayat top up
|
||||
const currentTopUpAmount = topUpAmount;
|
||||
balance = 1000 + currentTopUpAmount;
|
||||
currentBet = 0;
|
||||
inRound = false;
|
||||
dealer = [];
|
||||
player = [];
|
||||
deck = [];
|
||||
dealerHidden = true;
|
||||
setMessage('Bank di-reset.', '');
|
||||
// INITIALIZATION
|
||||
updateUI();
|
||||
};
|
||||
|
||||
// Inisialisasi
|
||||
updateTopUpHistory();
|
||||
updateTopUpBalance();
|
||||
// updateTopUpHistory();
|
||||
// updateTopUpBalance();
|
||||
|
||||
Loading…
x
Reference in New Issue
Block a user