update html login js proses upbal sql json

This commit is contained in:
ody 2025-12-02 22:25:54 +07:00
parent 0e1543374f
commit 1d5b72fe83
7 changed files with 476 additions and 272 deletions

4
.vscode/settings.json vendored Normal file
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@ -0,0 +1,4 @@
{
"python-envs.defaultEnvManager": "ms-python.python:system",
"python-envs.pythonProjects": []
}

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@ -1,4 +1,76 @@
<?php
session_start();
include "koneksi.php";
// Redirect ke login jika belum login
if (!isset($_SESSION['user_id'])) {
header("Location: loginn.php");
exit;
}
// Ambil data user dari database
$user_id = $_SESSION['user_id'];
$sql = "SELECT username, balance FROM users WHERE id = ?";
$stmt = mysqli_prepare($conn, $sql);
mysqli_stmt_bind_param($stmt, "i", $user_id);
mysqli_stmt_execute($stmt);
$result = mysqli_stmt_get_result($stmt);
$user = mysqli_fetch_assoc($result);
$username = $_SESSION['username'];
$balance = $_SESSION['balance'];
?>
<!doctype html>
<html lang="id">
<head>
<!-- ... meta tags tetap sama ... -->
<title>Blackjack [21] - OCA GameHub</title>
<!-- Tambah PHP untuk dynamic styling -->
<style>
/* ... semua CSS sebelumnya tetap ... */
/* Tambahan untuk user info */
.user-info {
display: flex;
gap: 15px;
align-items: center;
margin-bottom: 10px;
padding: 10px;
background: rgba(0, 50, 0, 0.2);
border-radius: 8px;
border: 1px solid rgba(0, 255, 0, 0.3);
}
.balance-display {
font-size: 1.2em;
color: #00FF00;
font-weight: bold;
}
</style>
</head>
<body>
<div class="table" role="application" aria-label="Blackjack tanpa iklan">
<header>
<h1> Blackjack [21] </h1>
<div class="controls">
<!-- Ganti bagian ini -->
<div class="user-info">
<div>Signed in as: <strong id="username-display"><?php echo htmlspecialchars($username); ?></strong></div>
<button id="topup-btn">Top Up</button>
<a href="logout.php" onclick="return confirm('Yakin ingin logout?')">Logout</a>
</div>
<div class="info">
<div class="chip">Bank: <span id="balance"><?php echo number_format($balance, 0, ',', '.'); ?></span></div>
<div class="chip">Taruhan: <span id="current-bet">0</span></div>
</div>
<!-- ... bagian bet tetap sama ... -->
</div>
</header>
<!-- ... sisanya tetap sama ... -->
session_start();
// If not logged in, redirect to login
if (!isset($_SESSION['username'])) {

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@ -3,66 +3,103 @@ include "koneksi.php";
session_start();
$error = '';
if(isset($_POST['login'])){
$username = $_POST['username'];
$success = '';
if(isset($_POST['register'])){
$username = mysqli_real_escape_string($conn, $_POST['username']);
$password = $_POST['password'];
$sql = "SELECT * FROM users WHERE username='$username' AND password='$password'";
$result = mysqli_query($conn, $sql);
if (mysqli_num_rows($result) > 0) {
$user = mysqli_fetch_assoc($result);
$_SESSION['username'] = $user['username'];
// Initialize balance in session (default 1000 if not set)
$_SESSION['balance'] = isset($user['balance']) ? (int)$user['balance'] : 1000;
header("Location: html.php");
exit;
$confirm_password = $_POST['confirm_password'];
// Validasi
if(empty($username) || empty($password)) {
$error = 'All fields are required.';
} elseif($password !== $confirm_password) {
$error = 'Passwords do not match.';
} elseif(strlen($password) < 6) {
$error = 'Password must be at least 6 characters.';
} else {
$error = 'Invalid username or password.';
// Cek username sudah ada
$check_sql = "SELECT id FROM users WHERE username = ?";
$check_stmt = mysqli_prepare($conn, $check_sql);
mysqli_stmt_bind_param($check_stmt, "s", $username);
mysqli_stmt_execute($check_stmt);
mysqli_stmt_store_result($check_stmt);
if(mysqli_stmt_num_rows($check_stmt) > 0) {
$error = 'Username already exists.';
} else {
// Password hashing untuk keamanan
// UNTUK TESTING: simpan plain text (tidak direkomendasikan)
$hashed_password = $password; // HAPUS INI DI PRODUKSI
// UNTUK PRODUKSI: gunakan password_hash()
// $hashed_password = password_hash($password, PASSWORD_DEFAULT);
// Insert user baru dengan saldo awal
$insert_sql = "INSERT INTO users (username, password, balance, created_at)
VALUES (?, ?, 1000, NOW())";
$insert_stmt = mysqli_prepare($conn, $insert_sql);
mysqli_stmt_bind_param($insert_stmt, "ss", $username, $hashed_password);
if(mysqli_stmt_execute($insert_stmt)) {
$success = 'Registration successful! You can now login.';
// Auto login setelah register (opsional)
$user_id = mysqli_insert_id($conn);
$_SESSION['user_id'] = $user_id;
$_SESSION['username'] = $username;
$_SESSION['balance'] = 1000;
header("Location: html.php");
exit;
} else {
$error = 'Registration failed. Please try again.';
}
}
}
}
?>
<!DOCTYPE html>
<html lang="en">
<html>
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>Login</title>
<title>Register</title>
<link rel="stylesheet" href="login.css">
</head>
<body>
<div class="container">
<div class="logo">
<h1>OCAGamingHub</h1>
<p>Welcome back sign in to continue</p>
<p>Create your account</p>
</div>
<div class="form-container">
<div class="card-icon"></div>
<?php if(!empty($error)): ?>
<div class="error-message show"><?=htmlspecialchars($error)?></div>
<?php endif; ?>
<form action="loginn.php" method="POST">
<?php if(!empty($success)): ?>
<div class="success-message show"><?=htmlspecialchars($success)?></div>
<?php endif; ?>
<form method="POST">
<div class="form-group">
<label for="username">Username</label>
<input id="username" name="username" type="text" placeholder="Enter username" required>
</div>
<div class="form-group">
<label for="password">Password</label>
<input id="password" name="password" type="password" placeholder="Enter password" required>
</div>
<div class="button-group">
<button type="submit" name="login" class="btn btn-signin">Sign In</button>
<a href="register.php" class="btn btn-signup">Sign Up</a>
<label>Username</label>
<input type="text" name="username" required>
</div>
<div class="form-group">
<label>Password</label>
<input type="password" name="password" required>
</div>
<div class="form-group">
<label>Confirm Password</label>
<input type="password" name="confirm_password" required>
</div>
<button type="submit" name="register" class="btn btn-signin">Register</button>
<a href="loginn.php" class="btn btn-signup">Back to Login</a>
</form>
</div>
</div>
</body>
</html>
</html>

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@ -1,14 +1,23 @@
// SET MESSAGE (WIN/LOSE)
// =========================
// SET MESSAGE
// =========================
function setMessage(text, status) {
messageEl.textContent = text;
messageEl.className = status;
if (messageEl) {
messageEl.textContent = text;
messageEl.className = status;
}
}
// Simple Blackjack implementation
// =========================
// KONSTANTA KARTU
// =========================
const SUITS = ['♠', '♥', '♦', '♣'];
const RANKS = ['A', '2', '3', '4', '5', '6', '7', '8', '9', '10', 'J', 'Q', 'K'];
// DOM
// =========================
// DOM ELEMENTS
// =========================
const dealerHandEl = document.getElementById('dealer-hand');
const playerHandEl = document.getElementById('player-hand');
const dealerValueEl = document.getElementById('dealer-value');
@ -23,16 +32,16 @@ const doubleBtn = document.getElementById('double');
const newRoundBtn = document.getElementById('new-round');
const messageEl = document.getElementById('message');
// TOP UP DOM Elements - HANDLED IN HTML.PHP
// const topUpBtn = document.getElementById('top-up-btn');
// const topUpModal = document.getElementById('top-up-modal');
// const topUpClose = document.getElementById('top-up-close');
// const topUpInput = document.getElementById('top-up-input');
// const topUpConfirm = document.getElementById('top-up-confirm');
// const topUpHistoryEl = document.getElementById('top-up-history');
// const topUpBalanceEl = document.getElementById('top-up-balance');
// TOPUP DOM
const topupBtn = document.getElementById('topup-btn');
const topupModal = document.getElementById('topup-modal');
const topupForm = document.getElementById('topup-form');
const topupMessage = document.getElementById('topup-message');
const modalAmount = document.getElementById('modal-amount');
// Game variables
// =========================
// VARIABEL GAME
// =========================
let deck = [];
let dealer = [];
let player = [];
@ -41,23 +50,80 @@ let balance = 0;
let currentBet = 0;
let inRound = false;
// TOP UP variables - HANDLED IN HTML.PHP
// let topUpAmount = 0;
// let topUpHistory = [];
// =========================================
// AMBIL VALUE DARI PHP (HIDDEN INPUT)
// =========================================
let gameBalance = parseInt(document.getElementById('php-balance').value);
let userId = parseInt(document.getElementById('php-userid').value);
// Initialize balance from global gameBalance
if (typeof gameBalance !== 'undefined') {
balance = gameBalance;
} else {
balance = 1000;
// =========================
// UPDATE BALANCE DISPLAY
// =========================
function updateBalanceDisplay() {
if (balanceEl) balanceEl.textContent = gameBalance.toLocaleString('id-ID');
const modalBalance = document.getElementById('modal-balance');
if (modalBalance) modalBalance.textContent = gameBalance.toLocaleString('id-ID');
}
// =========================
// SYNC KE SERVER
// =========================
async function syncBalanceToServer() {
try {
const response = await fetch('update_balance.php', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ userId, balance: gameBalance })
});
const data = await response.json();
return data.success;
} catch (err) {
console.error("Error:", err);
return false;
}
}
// =========================
// UPDATE SESSION PHP
// =========================
async function updateSessionBalance() {
try {
await fetch('update_session.php', {
method: 'POST',
headers: { 'Content-Type': 'application/json' },
body: JSON.stringify({ balance: gameBalance })
});
} catch (err) {
console.error("Error:", err);
}
}
// =========================
// UPDATE BALANCE LOGIC
// =========================
function updateGameBalance(amount, type) {
if (type === 'win') gameBalance += amount;
else if (type === 'loss') gameBalance -= amount;
else if (type === 'bet') gameBalance -= amount;
else if (type === 'refund') gameBalance += amount;
updateBalanceDisplay();
syncBalanceToServer();
updateSessionBalance();
}
window.updateGameBalance = updateGameBalance;
window.gameBalance = gameBalance;
window.userId = userId;
// =========================
// FUNGSI KARTU
// =========================
function makeDeck() {
deck = [];
for (const s of SUITS) {
for (const r of RANKS) {
deck.push({ suit: s, rank: r });
}
for (const r of RANKS) deck.push({ suit: s, rank: r });
}
}
@ -69,42 +135,45 @@ function shuffle() {
}
function cardValue(card) {
const r = card.rank;
if (r === 'A') return [1, 11];
if (['J', 'Q', 'K'].includes(r)) return [10];
return [parseInt(r, 10)];
if (card.rank === 'A') return [1, 11];
if (['J', 'Q', 'K'].includes(card.rank)) return [10];
return [parseInt(card.rank)];
}
function handValues(hand) {
let totals = [0];
for (const c of hand) {
const vals = cardValue(c);
for (const card of hand) {
const cv = cardValue(card);
const newTotals = [];
for (const t of totals) {
for (const v of vals) { newTotals.push(t + v); }
}
totals = Array.from(new Set(newTotals));
totals.forEach(t => cv.forEach(v => newTotals.push(t + v)));
totals = [...new Set(newTotals)];
}
const valid = totals.filter(t => t <= 21);
if (valid.length) return Math.max(...valid);
return Math.min(...totals);
return valid.length ? Math.max(...valid) : Math.min(...totals);
}
function renderHand(el, hand, hideFirst = false) {
el.innerHTML = '';
hand.forEach((c, i) => {
const div = document.createElement('div');
div.className = 'card' + (c.suit === '♥' || c.suit === '♦' ? ' red' : '');
if (hideFirst && i === 0) {
div.className = 'card back';
div.textContent = 'TERSEMBUNYI';
div.textContent = 'HIDE';
} else {
div.className = 'card' + ((c.suit === '♥' || c.suit === '♦') ? ' red' : '');
const top = document.createElement('div');
top.textContent = c.rank + ' ' + c.suit;
const bot = document.createElement('div');
bot.style.alignSelf = 'flex-end';
top.textContent = c.rank + ' ' + c.suit;
bot.textContent = c.rank + ' ' + c.suit;
bot.style.alignSelf = 'flex-end';
div.appendChild(top);
div.appendChild(bot);
}
@ -113,88 +182,64 @@ function renderHand(el, hand, hideFirst = false) {
});
}
// =========================
// UPDATE UI
// =========================
function updateUI() {
renderHand(dealerHandEl, dealer, dealerHidden);
renderHand(playerHandEl, player, false);
renderHand(playerHandEl, player);
dealerValueEl.textContent = dealerHidden ? '??' : 'Nilai: ' + handValues(dealer);
playerValueEl.textContent = 'Nilai: ' + handValues(player);
balanceEl.textContent = balance.toLocaleString('id-ID');
currentBetEl.textContent = currentBet.toLocaleString('id-ID');
// updateTopUpBalance(); // Redundant
}
function updateBalanceOnServer() {
fetch('html.php', {
method: 'POST',
headers: {
'Content-Type': 'application/x-www-form-urlencoded',
},
body: 'update_balance=' + balance
})
.then(response => {
if (response.headers.get('content-type')?.includes('application/json')) {
return response.json();
}
return { status: 'success' };
})
.then(data => {
if (data.balance !== undefined) {
balance = data.balance;
gameBalance = data.balance;
}
})
.catch(err => console.log('Balance update sent', err));
updateBalanceDisplay();
if (currentBetEl) currentBetEl.textContent = currentBet.toLocaleString('id-ID');
}
// =========================
// START ROUND
// =========================
function startRound() {
if (inRound) return;
const bet = Number(betInput.value) || 0;
if (bet <= 0 || bet > balance) {
alert('BANK TIDAK CUKUP!');
return;
}
const bet = Number(betInput.value);
if (bet <= 0) return alert("Masukkan jumlah taruhan!");
if (bet > gameBalance) return alert("BANK TIDAK CUKUP!");
currentBet = bet;
balance -= bet;
gameBalance = balance;
updateGameBalance(bet, 'bet');
inRound = true;
dealerHidden = true;
setMessage('', '');
setMessage("", "");
makeDeck();
shuffle();
dealer = [deck.pop(), deck.pop()];
player = [deck.pop(), deck.pop()];
updateUI();
// NATURAL BLACKJACK
if (handValues(player) === 21) {
dealerHidden = false;
updateUI();
const dealerVal = handValues(dealer);
if (dealerVal === 21) {
balance += currentBet;
gameBalance = balance;
setMessage('Tie (seri).', '');
if (handValues(dealer) === 21) {
updateGameBalance(currentBet, 'refund');
setMessage("Tie!", "");
} else {
const payout = Math.floor(currentBet * 2.5);
balance += payout;
gameBalance = balance;
setMessage('Blackjack! You Win!', 'win');
updateGameBalance(Math.floor(currentBet * 2.5), 'win');
setMessage("Blackjack! You win!", "win");
}
inRound = false;
currentBet = 0;
updateUI();
updateBalanceOnServer();
}
}
// =========================
// HIT
// =========================
function playerHit() {
if (!inRound) return;
@ -203,56 +248,49 @@ function playerHit() {
if (handValues(player) > 21) {
dealerHidden = false;
setMessage('Bust! You Lose!', 'lose');
setMessage("Bust! You Lose!", "lose");
inRound = false;
currentBet = 0;
gameBalance = balance;
updateUI();
updateBalanceOnServer();
}
}
// =========================
// STAND
// =========================
function playerStand() {
if (!inRound) return;
dealerHidden = false;
while (handValues(dealer) < 17) {
dealer.push(deck.pop());
}
while (handValues(dealer) < 17) dealer.push(deck.pop());
updateUI();
const pv = handValues(player);
const dv = handValues(dealer);
if (dv > 21 || pv > dv) {
balance += currentBet * 2;
gameBalance = balance;
setMessage('You Win!', 'win');
updateGameBalance(currentBet * 2, 'win');
setMessage("You Win!", "win");
} else if (pv === dv) {
balance += currentBet;
gameBalance = balance;
setMessage('Tie (seri).', '');
updateGameBalance(currentBet, 'refund');
setMessage("Tie!", "");
} else {
setMessage('You Lose!', 'lose');
setMessage("You Lose!", "lose");
}
inRound = false;
currentBet = 0;
updateUI();
updateBalanceOnServer();
}
// =========================
// DOUBLE
// =========================
function playerDouble() {
if (!inRound) return;
if (balance < currentBet) {
alert('Bank tidak cukup untuk double.');
return;
}
if (gameBalance < currentBet) return alert("Bank tidak cukup untuk double.");
balance -= currentBet;
gameBalance = balance;
updateGameBalance(currentBet, 'bet');
currentBet *= 2;
player.push(deck.pop());
@ -260,151 +298,103 @@ function playerDouble() {
if (handValues(player) > 21) {
dealerHidden = false;
setMessage('Bust! You Lose!', 'lose');
setMessage("Bust! You Lose!", "lose");
inRound = false;
currentBet = 0;
updateUI();
updateBalanceOnServer();
return;
}
playerStand();
}
// TOP UP FUNCTIONS - HANDLED IN HTML.PHP
/*
function showTopUpModal() {
topUpModal.style.display = 'block';
if(topUpInput) topUpInput.value = '';
updateTopUpHistory();
}
function hideTopUpModal() {
topUpModal.style.display = 'none';
}
function processTopUp() {
const amount = Number(topUpInput.value) || 0;
if (amount <= 0) {
alert('Masukkan jumlah top up yang valid!');
return;
}
if (amount > 1000000) {
alert('Maksimal top up adalah 1.000.000!');
return;
}
balance += amount;
gameBalance = balance;
topUpAmount += amount;
topUpHistory.push({
amount: amount,
date: new Date().toLocaleString('id-ID'),
balanceAfter: balance
});
updateUI();
updateTopUpHistory();
setMessage(`Top up berhasil! +${amount.toLocaleString('id-ID')}`, 'win');
hideTopUpModal();
}
function updateTopUpHistory() {
if (!topUpHistoryEl) return;
topUpHistoryEl.innerHTML = '';
if (topUpHistory.length === 0) {
topUpHistoryEl.innerHTML = '<p class="no-history">Belum ada riwayat top up</p>';
return;
}
const recentHistory = topUpHistory.slice(-5).reverse();
recentHistory.forEach(record => {
const historyItem = document.createElement('div');
historyItem.className = 'history-item';
historyItem.innerHTML = `
<div class="history-amount">+${record.amount.toLocaleString('id-ID')}</div>
<div class="history-date">${record.date}</div>
<div class="history-balance">Saldo: ${record.balanceAfter.toLocaleString('id-ID')}</div>
`;
topUpHistoryEl.appendChild(historyItem);
});
}
function updateTopUpBalance() {
if (topUpBalanceEl) {
topUpBalanceEl.textContent = `Total Top Up: ${topUpAmount.toLocaleString('id-ID')}`;
}
}
*/
// EVENT LISTENERS
betBtn.addEventListener('click', function (e) {
startRound();
// =========================
// TOP UP MODAL
// =========================
topupBtn.addEventListener('click', () => {
topupModal.style.display = 'flex';
topupForm.reset();
topupMessage.style.display = 'none';
updateBalanceDisplay();
});
function closeTopUpModal() {
topupModal.style.display = 'none';
topupMessage.style.display = 'none';
}
window.addEventListener('click', e => {
if (e.target === topupModal) closeTopUpModal();
});
function setModalAmount(amount) {
modalAmount.value = amount;
}
function showTopUpMessage(msg, type) {
topupMessage.textContent = msg;
topupMessage.className = 'topup-message ' + type;
topupMessage.style.display = 'block';
}
topupForm.addEventListener('submit', e => {
e.preventDefault();
const bankMethod = document.querySelector('input[name="bank_method"]:checked');
const amount = parseInt(modalAmount.value);
if (!bankMethod) return showTopUpMessage("Pilih metode pembayaran!", "error");
if (amount <= 0 || amount > 1000000) return showTopUpMessage("Jumlah harus 11.000.000", "error");
const formData = new FormData(topupForm);
formData.append('userId', userId);
fetch('process_topup.php', { method: 'POST', body: formData })
.then(res => res.json())
.then(data => {
if (data.success) {
gameBalance = data.new_balance;
updateBalanceDisplay();
showTopUpMessage("✓ Top up berhasil!", "success");
setTimeout(closeTopUpModal, 2000);
} else {
showTopUpMessage(data.message, "error");
}
})
.catch(() => showTopUpMessage("Terjadi kesalahan.", "error"));
});
// =========================
// EVENT LISTENERS
// =========================
betBtn.addEventListener('click', startRound);
hitBtn.addEventListener('click', playerHit);
standBtn.addEventListener('click', playerStand);
doubleBtn.addEventListener('click', playerDouble);
newRoundBtn.addEventListener('click', function () {
if (inRound && !confirm('Masih dalam ronde. Reset?')) return;
balance = 1000;
gameBalance = 1000;
currentBet = 0;
inRound = false;
newRoundBtn.addEventListener('click', () => {
if (inRound && !confirm("Masih dalam ronde. Reset?")) return;
dealer = [];
player = [];
deck = [];
inRound = false;
dealerHidden = true;
setMessage('Bank di-reset.', '');
currentBet = 0;
setMessage("Game di-reset.", "");
updateUI();
updateBalanceOnServer();
});
// TOP UP EVENT LISTENERS - HANDLED IN HTML.PHP
/*
if (topUpBtn) {
topUpBtn.addEventListener('click', showTopUpModal);
}
if (topUpClose) {
topUpClose.addEventListener('click', hideTopUpModal);
}
if (topUpConfirm) {
topUpConfirm.addEventListener('click', processTopUp);
}
window.addEventListener('click', (e) => {
if (e.target === topUpModal) {
hideTopUpModal();
}
});
*/
// KEYBOARD
window.addEventListener('keydown', e => {
if (e.key === 'h') playerHit();
if (e.key === 's') playerStand();
if (e.key === 'd') playerDouble();
if (e.key === 'Enter') startRound();
/*
if (e.ctrlKey && e.key === 't') {
e.preventDefault();
showTopUpModal();
}
*/
});
// INITIALIZATION
updateUI();
// updateTopUpHistory();
// updateTopUpBalance();
// =========================
// INIT
// =========================
document.addEventListener('DOMContentLoaded', () => {
updateBalanceDisplay();
});

54
prosestopup.php Normal file
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@ -0,0 +1,54 @@
<?php
session_start();
include "koneksi.php";
if (!isset($_SESSION['user_id'])) {
echo json_encode(['success' => false, 'message' => 'Not logged in']);
exit;
}
if ($_SERVER['REQUEST_METHOD'] == 'POST') {
$user_id = $_SESSION['user_id'];
$amount = intval($_POST['amount']);
$bank_method = $_POST['bank_method'];
// Validasi
if ($amount <= 0 || $amount > 1000000) {
echo json_encode(['success' => false, 'message' => 'Invalid amount']);
exit;
}
// Update balance di database
$sql = "UPDATE users SET balance = balance + ? WHERE id = ?";
$stmt = mysqli_prepare($conn, $sql);
mysqli_stmt_bind_param($stmt, "ii", $amount, $user_id);
if (mysqli_stmt_execute($stmt)) {
// Get new balance
$sql2 = "SELECT balance FROM users WHERE id = ?";
$stmt2 = mysqli_prepare($conn, $sql2);
mysqli_stmt_bind_param($stmt2, "i", $user_id);
mysqli_stmt_execute($stmt2);
$result = mysqli_stmt_get_result($stmt2);
$user = mysqli_fetch_assoc($result);
// Update session
$_SESSION['balance'] = $user['balance'];
// Log transaction
$log_sql = "INSERT INTO transactions (user_id, type, amount, description)
VALUES (?, 'topup', ?, 'Top up via $bank_method')";
$log_stmt = mysqli_prepare($conn, $log_sql);
mysqli_stmt_bind_param($log_stmt, "ii", $user_id, $amount);
mysqli_stmt_execute($log_stmt);
echo json_encode([
'success' => true,
'new_balance' => $user['balance'],
'message' => 'Top up successful'
]);
} else {
echo json_encode(['success' => false, 'message' => 'Database error']);
}
}
?>

27
upbalance.php Normal file
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@ -0,0 +1,27 @@
<?php
session_start();
include "koneksi.php";
if (!isset($_SESSION['user_id'])) {
echo json_encode(['success' => false]);
exit;
}
$data = json_decode(file_get_contents('php://input'), true);
$user_id = $_SESSION['user_id'];
$balance = intval($data['balance']);
// Update balance di database
$sql = "UPDATE users SET balance = ? WHERE id = ?";
$stmt = mysqli_prepare($conn, $sql);
mysqli_stmt_bind_param($stmt, "ii", $balance, $user_id);
if (mysqli_stmt_execute($stmt)) {
// Update session
$_SESSION['balance'] = $balance;
echo json_encode(['success' => true]);
} else {
echo json_encode(['success' => false]);
}
?>

View File

@ -68,3 +68,23 @@ COMMIT;
/*!40101 SET CHARACTER_SET_CLIENT=@OLD_CHARACTER_SET_CLIENT */;
/*!40101 SET CHARACTER_SET_RESULTS=@OLD_CHARACTER_SET_RESULTS */;
/*!40101 SET COLLATION_CONNECTION=@OLD_COLLATION_CONNECTION */;
-- Tabel users
CREATE TABLE users (
id INT PRIMARY KEY AUTO_INCREMENT,
username VARCHAR(50) UNIQUE NOT NULL,
password VARCHAR(255) NOT NULL,
balance DECIMAL(10,2) DEFAULT 0.00,
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP
);
-- Tabel transaction history (opsional)
CREATE TABLE transactions (
id INT PRIMARY KEY AUTO_INCREMENT,
user_id INT,
type ENUM('topup', 'win', 'loss', 'bet'),
amount DECIMAL(10,2),
description VARCHAR(255),
created_at TIMESTAMP DEFAULT CURRENT_TIMESTAMP,
FOREIGN KEY (user_id) REFERENCES users(id)
);