442 lines
19 KiB
HTML
442 lines
19 KiB
HTML
<html>
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<head>
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<title>Sudoku</title>
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<style>
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/*PENGATURAN WARNA DENGAN HURUF*/
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:root {
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/*Warna Utama*/
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--primary-color: dodgerblue;
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/*Warna Latar Belakang*/
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--bg-color: whitesmoke;
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/*Warna Papan*/
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--board-bg: white;
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/* Warna Garis */
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--border-color: lightgray;
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--thick-border: darkslategray;
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/*Warna Teks*/
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--text-color: black;
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/*Warna Sorot Angka Sama*/
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--same-highlight: lightblue;
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/*Warna Kotak Terpilih*/
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--selected-border: blue;
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/*Warna Error/Salah*/
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--error-bg: pink;
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--error-text: red;
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}
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body {
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font-family: 'Roboto', 'Segoe UI', sans-serif;
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background-color: var(--bg-color);
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color: var(--text-color);
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margin: 0;
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padding: 0;
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height: 100vh;
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display: flex;
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justify-content: center;
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align-items: center;
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overflow: hidden;
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}
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/*SCREEN CONTAINER*/
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.screen {
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display: none;
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flex-direction: column;
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align-items: center;
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justify-content: center;
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width: 100%;
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height: 100%;
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position: absolute;
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background-color: var(--bg-color);
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animation: fadeIn 0.3s ease-in-out;
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}
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.screen.active { display: flex; }
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@keyframes fadeIn {
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from { opacity: 0; transform: translateY(10px); }
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to { opacity: 1; transform: translateY(0); }
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}
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/*MENU & LEVEL STYLES*/
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.logo-img { width: 120px; height: 120px; border-radius: 20px; margin-bottom: 15px; box-shadow: 0 4px 15px rgba(0,0,0,0.1); }
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.app-title { font-size: 32px; font-weight: bold; color: darkslategray; margin-bottom: 40px; }
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.btn-main {
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background-color: var(--primary-color);
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color: white;
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font-size: 18px;
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font-weight: bold;
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padding: 15px 0;
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width: 250px;
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border: none;
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border-radius: 30px;
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cursor: pointer;
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box-shadow: 0 4px 10px lightgray;
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transition: 0.2s;
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margin-bottom: 15px;
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text-align: center;
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}
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.btn-main:hover { transform: scale(1.05); }
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.level-title { font-size: 24px; margin-bottom: 30px; color: black; }
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.btn-level { width: 250px; padding: 15px; margin-bottom: 15px; border: none; border-radius: 15px; font-size: 18px; font-weight: bold; color: white; cursor: pointer; transition: 0.2s; box-shadow: 0 4px 6px lightgray; }
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.btn-level:hover { transform: translateY(-3px); }
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/*Warna Tombol Level menggunakan HURUF*/
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.lvl-easy { background-color: limegreen; }
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.lvl-medium { background-color: dodgerblue; }
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.lvl-hard { background-color: red; }
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.btn-cancel { margin-top: 20px; background: none; border: 2px solid gray; color: gray; padding: 10px 40px; border-radius: 20px; cursor: pointer; font-weight: bold; }
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/*GAME STYLES*/
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.game-header { width: 100%; max-width: 380px; display: flex; justify-content: space-between; align-items: center; margin-bottom: 10px; padding: 0 10px; box-sizing: border-box; }
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.btn-back-icon { background: none; border: none; font-size: 28px; cursor: pointer; color: dimgray; padding: 0; }
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#difficulty-label { font-size: 18px; font-weight: bold; color: var(--primary-color); text-transform: uppercase; letter-spacing: 1px; }
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#board-container { box-shadow: 0 4px 15px lightgray; border-radius: 8px; overflow: hidden; margin-bottom: 20px; }
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#board { width: 350px; height: 350px; background-color: var(--board-bg); border: 2px solid var(--thick-border); display: flex; flex-wrap: wrap; }
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.tile { width: 38.4px; height: 38.4px; border: 1px solid var(--border-color); font-size: 20px; font-weight: 500; display: flex; justify-content: center; align-items: center; cursor: pointer; user-select: none; box-sizing: border-box; }
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/*Garis Tebal menggunakan warna darkslategray*/
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.tile-border-right { border-right: 2px solid var(--thick-border); }
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.tile-border-bottom { border-bottom: 2px solid var(--thick-border); }
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.tile-start { color: black; background-color: whitesmoke; cursor: default; font-weight: bold; }
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.tile-user { color: var(--primary-color); }
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.tile-highlight-same { background-color: var(--same-highlight) !important; }
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.tile-selected { border: 3px solid var(--selected-border) !important; z-index: 10; }
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.tile-error { background-color: var(--error-bg) !important; color: var(--error-text) !important; }
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/*Numpad & Tools*/
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#numpad-row { display: flex; flex-wrap: nowrap; justify-content: space-between; width: 100%; max-width: 350px; gap: 5px; }
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.number { flex: 1; height: 55px; border-radius: 8px; display: flex; flex-direction: column; justify-content: center; align-items: center; cursor: pointer; background-color: white; color: var(--primary-color); box-shadow: 0 2px 5px lightgray; transition: transform 0.1s; }
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.number:active { transform: scale(0.95); background-color: aliceblue; }
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.main-num { font-size: 22px; font-weight: bold; }
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.count-num { font-size: 10px; color: gray; margin-top: 2px; }
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.hidden-key { opacity: 0; pointer-events: none; }
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#tools-row { margin-top: 15px; width: 100%; max-width: 350px; display: flex; justify-content: center; gap: 15px; }
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.tool-btn { display: flex; align-items: center; justify-content: center; gap: 8px; padding: 12px 20px; border-radius: 30px; font-weight: bold; font-size: 14px; cursor: pointer; border: 1px solid lightgray; background-color: white; box-shadow: 0 2px 4px lightgray; transition: 0.2s; flex: 1; }
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.tool-btn:active { transform: scale(0.95); }
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/*Tombol Hapus*/
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.btn-delete { color: red; border-color: pink; }
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/*Tombol Bantuan*/
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.btn-hint { color: darkorange; border-color: orange; }
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#game-msg { height: 25px; color: green; font-weight: bold; margin-bottom: 10px; font-size: 16px; text-align: center;}
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/*FITUR MENANG*/
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#win-controls {
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display: none;
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margin-top: 15px;
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width: 100%;
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justify-content: center;
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}
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.btn-play-again {
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background-color: var(--primary-color);
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color: white;
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padding: 15px 40px;
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border: none;
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border-radius: 30px;
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font-size: 16px;
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font-weight: bold;
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cursor: pointer;
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box-shadow: 0 4px 10px lightgray;
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animation: popIn 0.5s cubic-bezier(0.175, 0.885, 0.32, 1.275);
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}
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.btn-play-again:hover { background-color: deepskyblue; }
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@keyframes popIn {
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from { transform: scale(0); opacity: 0; }
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to { transform: scale(1); opacity: 1; }
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}
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</style>
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</head>
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<body>
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<div id="screen-menu" class="screen active">
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<img src="Sudoku icon.jpg" alt="Logo" class="logo-img">
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<div class="app-title">Sudoku</div>
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<button class="btn-main" onclick="showLevelScreen()">Permainan Baru</button>
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</div>
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<div id="screen-level" class="screen">
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<div class="level-title">Pilih Tingkat Kesulitan</div>
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<button class="btn-level lvl-easy" onclick="startLevel('easy')">MUDAH<div style="font-size: 12px; font-weight: normal; margin-top: 5px;">Santai & Cepat</div></button>
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<button class="btn-level lvl-medium" onclick="startLevel('medium')">MEDIUM<div style="font-size: 12px; font-weight: normal; margin-top: 5px;">Tantangan Standar</div></button>
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<button class="btn-level lvl-hard" onclick="startLevel('hard')">SULIT<div style="font-size: 12px; font-weight: normal; margin-top: 5px;">Butuh Logika Ekstra</div></button>
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<button class="btn-cancel" onclick="showMenuScreen()">Batal</button>
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</div>
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<div id="screen-game" class="screen">
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<div class="game-header">
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<button class="btn-back-icon" onclick="showMenuScreen()">←</button>
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<div id="difficulty-label">MEDIUM</div>
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<div style="width: 28px;"></div>
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</div>
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<div id="game-msg"></div>
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<div id="board-container">
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<div id="board"></div>
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</div>
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<div id="numpad-row">
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<div class="number" data-num="1"><span class="main-num">1</span><span class="count-num">9</span></div>
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<div class="number" data-num="2"><span class="main-num">2</span><span class="count-num">9</span></div>
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<div class="number" data-num="3"><span class="main-num">3</span><span class="count-num">9</span></div>
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<div class="number" data-num="4"><span class="main-num">4</span><span class="count-num">9</span></div>
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<div class="number" data-num="5"><span class="main-num">5</span><span class="count-num">9</span></div>
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<div class="number" data-num="6"><span class="main-num">6</span><span class="count-num">9</span></div>
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<div class="number" data-num="7"><span class="main-num">7</span><span class="count-num">9</span></div>
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<div class="number" data-num="8"><span class="main-num">8</span><span class="count-num">9</span></div>
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<div class="number" data-num="9"><span class="main-num">9</span><span class="count-num">9</span></div>
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</div>
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<div id="tools-row">
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<div class="tool-btn btn-delete" onclick="deleteNumber()"><span>🗑️</span> HAPUS</div>
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<div class="tool-btn btn-hint" onclick="getHint()"><span>💡</span> BANTUAN</div>
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</div>
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<div id="win-controls">
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<button class="btn-play-again" onclick="showLevelScreen()">Main Lagi</button>
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</div>
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</div>
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<script>
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var numSelected = null;
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var tileSelected = null;
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var board = [];
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var solution = [];
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function switchScreen(screenId) {
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document.querySelectorAll('.screen').forEach(s => s.classList.remove('active'));
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document.getElementById(screenId).classList.add('active');
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}
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function showMenuScreen() { switchScreen('screen-menu'); }
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function showLevelScreen() { switchScreen('screen-level'); }
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function startLevel(difficulty) {
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let holes = 30;
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let label = "MUDAH";
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if(difficulty === 'medium') { holes = 40; label = "MEDIUM"; }
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else if (difficulty === 'hard') { holes = 50; label = "SULIT"; }
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document.getElementById('difficulty-label').innerText = label;
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switchScreen('screen-game');
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newGame(holes);
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}
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function newGame(holesCount) {
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solution = generateFullBoard();
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board = JSON.parse(JSON.stringify(solution));
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removeNumbers(board, holesCount);
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document.getElementById("tools-row").style.display = "flex";
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document.getElementById("numpad-row").style.display = "flex";
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document.getElementById("win-controls").style.display = "none";
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document.getElementById("game-msg").innerText = "";
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setGame();
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updateRemainingCounts();
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}
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function setGame() {
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document.getElementById("board").innerHTML = "";
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tileSelected = null;
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clearAllHighlights();
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let digits = document.querySelectorAll(".number");
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digits.forEach(digit => {
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digit.removeEventListener("click", selectNumber);
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digit.addEventListener("click", selectNumber);
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});
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for (let r = 0; r < 9; r++) {
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for (let c = 0; c < 9; c++) {
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let tile = document.createElement("div");
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tile.id = r.toString() + "-" + c.toString();
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if (board[r][c] != 0) {
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tile.innerText = board[r][c];
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tile.classList.add("tile-start");
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} else { tile.classList.add("tile-user"); }
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if (r == 2 || r == 5) tile.classList.add("tile-border-bottom");
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if (c == 2 || c == 5) tile.classList.add("tile-border-right");
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tile.classList.add("tile");
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tile.addEventListener("click", selectTile);
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document.getElementById("board").appendChild(tile);
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}
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}
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}
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function updateRemainingCounts() {
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let counts = Array(10).fill(0);
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for(let r=0; r<9; r++){
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for(let c=0; c<9; c++){
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let val = board[r][c];
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if(val !== 0) counts[val]++;
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}
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}
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let digitButtons = document.querySelectorAll(".number");
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digitButtons.forEach(btn => {
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let num = parseInt(btn.getAttribute("data-num"));
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let remaining = 9 - counts[num];
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let countSpan = btn.querySelector(".count-num");
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if(countSpan) countSpan.innerText = remaining > 0 ? remaining : 0;
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if(remaining <= 0) btn.classList.add("hidden-key");
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else btn.classList.remove("hidden-key");
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});
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}
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function clearAllHighlights() {
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let sameNumTiles = document.querySelectorAll('.tile-highlight-same');
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sameNumTiles.forEach(t => t.classList.remove('tile-highlight-same'));
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}
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function highlightSameNumbers(numStr) {
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clearAllHighlights();
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if (numStr === "") return;
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let allTiles = document.querySelectorAll('.tile');
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allTiles.forEach(tile => {
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if(tile.innerText === numStr && !tile.classList.contains("tile-error")) {
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tile.classList.add('tile-highlight-same');
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}
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});
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}
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function selectTile() {
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if (tileSelected != null) { tileSelected.classList.remove("tile-selected"); }
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tileSelected = this;
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tileSelected.classList.add("tile-selected");
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highlightSameNumbers(tileSelected.innerText);
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}
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function selectNumber() {
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let mainNumSpan = this.querySelector(".main-num");
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let numberValue = mainNumSpan.innerText;
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fillTile(numberValue);
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}
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function fillTile(numberValue) {
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if (tileSelected && !tileSelected.classList.contains("tile-start")) {
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tileSelected.innerText = numberValue;
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let coords = tileSelected.id.split("-");
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let r = parseInt(coords[0]);
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let c = parseInt(coords[1]);
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let val = parseInt(numberValue);
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board[r][c] = val;
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if (val !== solution[r][c]) { tileSelected.classList.add("tile-error"); }
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else { tileSelected.classList.remove("tile-error"); }
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highlightSameNumbers(numberValue);
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updateRemainingCounts();
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checkIfWin();
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}
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}
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function deleteNumber() {
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if (tileSelected && !tileSelected.classList.contains("tile-start")) {
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tileSelected.innerText = "";
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let coords = tileSelected.id.split("-");
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board[parseInt(coords[0])][parseInt(coords[1])] = 0;
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tileSelected.classList.remove("tile-error");
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clearAllHighlights();
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updateRemainingCounts();
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}
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}
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function getHint() {
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if (!tileSelected) return;
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if (tileSelected.classList.contains("tile-start")) return;
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let coords = tileSelected.id.split("-");
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let r = parseInt(coords[0]);
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let c = parseInt(coords[1]);
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let correctNum = solution[r][c];
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board[r][c] = correctNum;
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tileSelected.innerText = correctNum;
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tileSelected.classList.remove("tile-error");
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highlightSameNumbers(correctNum.toString());
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updateRemainingCounts();
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checkIfWin();
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}
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function checkIfWin() {
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for(let r=0; r<9; r++){
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for(let c=0; c<9; c++){
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if(board[r][c] !== solution[r][c]) return false;
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}
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}
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document.getElementById("game-msg").innerText = "SELAMAT! ANDA MENANG!";
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document.getElementById("tools-row").style.display = "none";
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document.getElementById("numpad-row").style.display = "none";
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document.getElementById("win-controls").style.display = "flex";
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return true;
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}
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function generateFullBoard() {
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let newBoard = Array.from({ length: 9 }, () => Array(9).fill(0));
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fillDiagonal(newBoard);
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solveSudoku(newBoard);
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return newBoard;
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}
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function fillDiagonal(b) { for (let i = 0; i < 9; i = i + 3) fillBox(b, i, i); }
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function fillBox(b, row, col) {
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let num;
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for (let i = 0; i < 3; i++) {
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for (let j = 0; j < 3; j++) {
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do { num = Math.floor(Math.random() * 9) + 1; } while (!isSafeBox(b, row, col, num));
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b[row + i][col + j] = num;
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}
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}
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}
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function isSafeBox(b, rowStart, colStart, num) {
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for (let i = 0; i < 3; i++) for (let j = 0; j < 3; j++) if (b[rowStart + i][colStart + j] == num) return false;
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return true;
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}
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function isSafe(b, row, col, num) {
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for (let x = 0; x < 9; x++) if (b[row][x] == num) return false;
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for (let x = 0; x < 9; x++) if (b[x][col] == num) return false;
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let startRow = row - row % 3, startCol = col - col % 3;
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for (let i = 0; i < 3; i++) for (let j = 0; j < 3; j++) if (b[i + startRow][j + startCol] == num) return false;
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return true;
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}
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function solveSudoku(b) {
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let row = -1, col = -1, isEmpty = true;
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for (let i = 0; i < 9; i++) {
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for (let j = 0; j < 9; j++) {
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if (b[i][j] == 0) { row = i; col = j; isEmpty = false; break; }
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}
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if (!isEmpty) break;
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}
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if (isEmpty) return true;
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for (let num = 1; num <= 9; num++) {
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if (isSafe(b, row, col, num)) {
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b[row][col] = num;
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if (solveSudoku(b)) return true;
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b[row][col] = 0;
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}
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}
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return false;
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}
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function removeNumbers(b, count) {
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while (count > 0) {
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let cellId = Math.floor(Math.random() * 81);
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let i = Math.floor(cellId / 9);
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let j = cellId % 9;
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if (b[i][j] != 0) { b[i][j] = 0; count--; }
|
|
}
|
|
}
|
|
</script>
|
|
</body>
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|
</html> |