802 lines
27 KiB
PHP

<?php
session_start();
if (!isset($_SESSION['username'])) {
header("Location: login.php");
exit;
}
?>
<html>
<head>
<title>Sudoku</title>
<style>
/*CSS kamu tetap sama*/
</style>
</head>
<body>
<html>
<head>
<title>Sudoku</title>
<style>
:root {
--primary-color: dodgerblue;
--bg-color: whitesmoke;
--board-bg: white;
--border-color: lightgray;
--thick-border: darkslategray;
--text-color: black;
--same-highlight: lightblue;
--selected-border: blue;
--error-bg: pink;
--error-text: red;
}
body {
font-family: 'Roboto', 'Segoe UI', sans-serif;
background-color: var(--bg-color);
color: var(--text-color);
margin: 0;
padding: 0;
height: 100vh;
display: flex;
justify-content: center;
align-items: center;
overflow: hidden;
}
.screen {
display: none;
flex-direction: column;
align-items: center;
justify-content: center;
width: 100%;
height: 100%;
position: absolute;
background-color: var(--bg-color);
animation: fadeIn 0.3s ease-in-out;
}
.screen.active { display: flex; }
@keyframes fadeIn {
from { opacity: 0; transform: translateY(10px); }
to { opacity: 1; transform: translateY(0); }
}
.logo-img {
width: 120px;
height: 120px;
border-radius: 20px;
margin-bottom: 15px;
box-shadow: 0 4px 15px rgba(0, 0, 0, 0.1);
}
.app-title {
font-size: 32px;
font-weight: bold;
color: darkslategray;
margin-bottom: 40px;
}
.btn-main {
background-color: var(--primary-color);
color: white;
font-size: 18px;
font-weight: bold;
padding: 15px 0;
width: 250px;
border: none;
border-radius: 30px;
cursor: pointer;
box-shadow: 0 4px 10px lightgray;
transition: 0.2s;
margin-bottom: 15px;
text-align: center;
}
.btn-main:hover { transform: scale(1.05); }
.level-title {
font-size: 24px;
margin-bottom: 30px;
color: black;
}
.btn-level {
width: 250px;
padding: 15px;
margin-bottom: 15px;
border: none;
border-radius: 15px;
font-size: 18px;
font-weight: bold;
color: white;
cursor: pointer;
transition: 0.2s;
box-shadow: 0 4px 6px lightgray;
}
.btn-level:hover { transform: translateY(-3px); }
.lvl-easy { background-color: limegreen; }
.lvl-medium { background-color: dodgerblue; }
.lvl-hard { background-color: red; }
.btn-cancel {
margin-top: 20px;
background: none;
border: 2px solid gray;
color: gray;
padding: 10px 40px;
border-radius: 20px;
cursor: pointer;
font-weight: bold;
}
.game-header {
width: 100%;
max-width: 380px;
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 15px;
padding: 0 10px;
box-sizing: border-box;
}
.btn-back-icon {
background: none;
border: none;
font-size: 28px;
cursor: pointer;
color: dimgray;
padding: 0;
}
.header-center {
display: flex;
flex-direction: column;
align-items: center;
}
#difficulty-label {
font-size: 16px;
font-weight: bold;
color: var(--primary-color);
text-transform: uppercase;
}
#timer-label {
font-size: 20px;
font-weight: bold;
color: #333;
font-family: monospace;
margin-top: 2px;
}
#mistake-label {
font-size: 14px;
font-weight: bold;
color: red;
}
#board-container {
box-shadow: 0 4px 15px lightgray;
border-radius: 8px;
overflow: hidden;
margin-bottom: 20px;
}
#board {
width: 350px;
height: 350px;
background-color: var(--board-bg);
border: 2px solid var(--thick-border);
display: flex;
flex-wrap: wrap;
}
.tile {
width: 38.4px;
height: 38.4px;
border: 1px solid var(--border-color);
font-size: 20px;
font-weight: 500;
display: flex;
justify-content: center;
align-items: center;
cursor: pointer;
user-select: none;
box-sizing: border-box;
}
.tile-border-right { border-right: 2px solid var(--thick-border); }
.tile-border-bottom { border-bottom: 2px solid var(--thick-border); }
.tile-start {
color: black;
background-color: whitesmoke;
cursor: default;
font-weight: bold;
}
.tile-user { color: var(--primary-color); }
.tile-highlight-same { background-color: var(--same-highlight) !important; }
.tile-selected { border: 3px solid var(--selected-border) !important; z-index: 10; }
.tile-error { background-color: var(--error-bg) !important; color: var(--error-text) !important; }
#numpad-row {
display: flex;
flex-wrap: nowrap;
justify-content: space-between;
width: 100%;
max-width: 350px;
gap: 5px;
}
.number {
flex: 1;
height: 55px;
border-radius: 8px;
display: flex;
flex-direction: column;
justify-content: center;
align-items: center;
cursor: pointer;
background-color: white;
color: var(--primary-color);
box-shadow: 0 2px 5px lightgray;
transition: transform 0.1s;
}
.number:active { transform: scale(0.95); background-color: aliceblue; }
.main-num { font-size: 22px; font-weight: bold; }
.count-num { font-size: 10px; color: gray; margin-top: 2px; }
.hidden-key { opacity: 0; pointer-events: none; }
#tools-row {
margin-top: 15px;
width: 100%;
max-width: 350px;
display: flex;
justify-content: center;
gap: 15px;
}
.tool-btn {
display: flex;
align-items: center;
justify-content: center;
gap: 8px;
padding: 12px 20px;
border-radius: 30px;
font-weight: bold;
font-size: 14px;
cursor: pointer;
border: 1px solid lightgray;
background-color: white;
box-shadow: 0 2px 4px lightgray;
transition: 0.2s;
flex: 1;
}
.tool-btn:active { transform: scale(0.95); }
.btn-delete { color: red; border-color: pink; }
.btn-hint { color: darkorange; border-color: orange; }
.btn-disabled {
background-color: lightgray !important;
color: gray !important;
border-color: darkgray !important;
cursor: not-allowed;
box-shadow: none;
}
#game-msg {
height: 20px;
margin-bottom: 5px;
}
.modal-overlay {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.6);
z-index: 100;
justify-content: center;
align-items: center;
animation: fadeIn 0.3s;
}
.modal-content {
background-color: white;
width: 80%;
max-width: 300px;
padding: 30px;
border-radius: 20px;
text-align: center;
box-shadow: 0 10px 25px rgba(0,0,0,0.3);
animation: popIn 0.4s cubic-bezier(0.175, 0.885, 0.32, 1.275);
}
.modal-icon {
font-size: 50px;
margin-bottom: 10px;
}
.modal-title {
font-size: 24px;
font-weight: bold;
color: #333;
margin-bottom: 10px;
}
.modal-desc {
font-size: 14px;
color: gray;
margin-bottom: 25px;
line-height: 1.5;
}
.win-stats {
display: flex;
justify-content: space-around;
margin-bottom: 25px;
background-color: #f0f8ff;
padding: 10px;
border-radius: 10px;
}
.stat-item { display: flex; flex-direction: column; }
.stat-label { font-size: 10px; color: gray; text-transform: uppercase; }
.stat-value { font-size: 18px; font-weight: bold; color: var(--primary-color); }
.btn-modal {
display: block;
width: 100%;
padding: 12px 0;
border-radius: 25px;
font-size: 16px;
font-weight: bold;
border: none;
cursor: pointer;
margin-bottom: 10px;
transition: 0.2s;
}
.btn-primary-modal {
background-color: var(--primary-color);
color: white;
box-shadow: 0 4px 10px rgba(30, 144, 255, 0.4);
}
.btn-secondary-modal {
background-color: white;
color: var(--primary-color);
border: 2px solid var(--primary-color);
}
.btn-grey-modal {
background-color: #e0e0e0;
color: #555;
}
@keyframes popIn {
from { transform: scale(0.8); opacity: 0; }
to { transform: scale(1); opacity: 1; }
}
</style>
</head>
<body>
<div id="screen-menu" class="screen active">
<img src="Sudoku icon.jpg" alt="Logo" class="logo-img">
<div class="app-title">Sudoku</div>
<button class="btn-main" onclick="showLevelScreen()">Permainan Baru</button>
</div>
<div id="screen-level" class="screen">
<div class="level-title">Pilih Tingkat Kesulitan</div>
<button class="btn-level lvl-easy" onclick="startLevel('easy')">MUDAH<div style="font-size: 12px; font-weight: normal; margin-top: 5px;">Santai & Cepat</div></button>
<button class="btn-level lvl-medium" onclick="startLevel('medium')">MEDIUM<div style="font-size: 12px; font-weight: normal; margin-top: 5px;">Tantangan Standar</div></button>
<button class="btn-level lvl-hard" onclick="startLevel('hard')">SULIT<div style="font-size: 12px; font-weight: normal; margin-top: 5px;">Butuh Logika Ekstra</div></button>
<button class="btn-cancel" onclick="showMenuScreen()">Batal</button>
</div>
<div id="screen-game" class="screen">
<div class="game-header">
<button class="btn-back-icon" onclick="backToMenu()">&#8592;</button>
<div class="header-center">
<div id="difficulty-label">MEDIUM</div>
<div id="timer-label">00:00</div>
</div>
<div id="mistake-label">Salah: 0/3</div>
</div>
<div id="game-msg"></div>
<div id="board-container">
<div id="board"></div>
</div>
<div id="numpad-row">
<div class="number" data-num="1"><span class="main-num">1</span><span class="count-num">9</span></div>
<div class="number" data-num="2"><span class="main-num">2</span><span class="count-num">9</span></div>
<div class="number" data-num="3"><span class="main-num">3</span><span class="count-num">9</span></div>
<div class="number" data-num="4"><span class="main-num">4</span><span class="count-num">9</span></div>
<div class="number" data-num="5"><span class="main-num">5</span><span class="count-num">9</span></div>
<div class="number" data-num="6"><span class="main-num">6</span><span class="count-num">9</span></div>
<div class="number" data-num="7"><span class="main-num">7</span><span class="count-num">9</span></div>
<div class="number" data-num="8"><span class="main-num">8</span><span class="count-num">9</span></div>
<div class="number" data-num="9"><span class="main-num">9</span><span class="count-num">9</span></div>
</div>
<div id="tools-row">
<div class="tool-btn btn-delete" onclick="deleteNumber()"><span>🗑</span> HAPUS</div>
<div id="btn-hint" class="tool-btn btn-hint" onclick="getHint()"><span>💡</span> BANTUAN (3)</div>
</div>
<div id="modal-game-over" class="modal-overlay">
<div class="modal-content">
<div class="modal-icon">😢</div>
<div class="modal-title">Permainan Berakhir</div>
<div class="modal-desc">
Kesempatan habis! Anda telah melakukan 3 kesalahan.
</div>
<button class="btn-modal btn-secondary-modal" onclick="restartCurrentLevel()">Coba Lagi (Acak Ulang)</button>
<button class="btn-modal btn-grey-modal" onclick="showLevelScreen()">Menu Utama</button>
</div>
</div>
<div id="modal-win" class="modal-overlay">
<div class="modal-content">
<div class="modal-icon">🏆</div>
<div class="modal-title">Luar Biasa!</div>
<div class="modal-desc">
Anda berhasil menyelesaikan puzzle ini.
</div>
<div class="win-stats">
<div class="stat-item">
<span class="stat-label">Tingkat</span>
<span class="stat-value" id="win-difficulty">MEDIUM</span>
</div>
<div class="stat-item">
<span class="stat-label">Waktu</span>
<span class="stat-value" id="win-time">05:30</span>
</div>
</div>
<button class="btn-modal btn-primary-modal" onclick="showLevelScreen()">Permainan Baru</button>
</div>
</div>
</div>
<script>
var numSelected = null;
var tileSelected = null;
var board = [];
var solution = [];
var hintsRemaining = 3;
var mistakes = 0;
var currentDifficulty = 'easy';
var timerInterval;
var secondsElapsed = 0;
function switchScreen(screenId) {
document.querySelectorAll('.screen').forEach(s => s.classList.remove('active'));
document.getElementById(screenId).classList.add('active');
document.querySelectorAll('.modal-overlay').forEach(m => m.style.display = 'none');
}
function showMenuScreen() { switchScreen('screen-menu'); stopTimer(); }
function showLevelScreen() { switchScreen('screen-level'); stopTimer(); }
function backToMenu() {
stopTimer();
showMenuScreen();
}
function startLevel(difficulty) {
currentDifficulty = difficulty;
let holes = 30;
let label = "MUDAH";
if (difficulty === 'medium') { holes = 40; label = "MEDIUM"; }
else if (difficulty === 'hard') { holes = 50; label = "SULIT"; }
document.getElementById('difficulty-label').innerText = label;
switchScreen('screen-game');
newGame(holes);
}
function newGame(holesCount) {
solution = generateFullBoard();
board = JSON.parse(JSON.stringify(solution));
removeNumbers(board, holesCount);
hintsRemaining = 3;
updateHintButton();
mistakes = 0;
document.getElementById("mistake-label").innerText = "Salah: 0/3";
document.getElementById("tools-row").style.display = "flex";
document.getElementById("numpad-row").style.display = "flex";
document.querySelectorAll('.modal-overlay').forEach(m => m.style.display = 'none');
document.getElementById("game-msg").innerText = "";
startTimer();
setGame();
updateRemainingCounts();
}
function restartCurrentLevel() {
let holes = 30;
if (currentDifficulty === 'medium') { holes = 40; }
else if (currentDifficulty === 'hard') { holes = 50; }
newGame(holes);
}
function startTimer() {
stopTimer();
secondsElapsed = 0;
document.getElementById("timer-label").innerText = "00:00";
timerInterval = setInterval(function() {
secondsElapsed++;
document.getElementById("timer-label").innerText = formatTime(secondsElapsed);
}, 1000);
}
function stopTimer() {
clearInterval(timerInterval);
}
function formatTime(totalSeconds) {
let m = Math.floor(totalSeconds / 60);
let s = totalSeconds % 60;
let mStr = m < 10 ? "0" + m : m;
let sStr = s < 10 ? "0" + s : s;
return mStr + ":" + sStr;
}
function setGame() {
document.getElementById("board").innerHTML = "";
tileSelected = null;
clearAllHighlights();
let digits = document.querySelectorAll(".number");
digits.forEach(digit => {
digit.removeEventListener("click", selectNumber);
digit.addEventListener("click", selectNumber);
});
for (let r = 0; r < 9; r++) {
for (let c = 0; c < 9; c++) {
let tile = document.createElement("div");
tile.id = r.toString() + "-" + c.toString();
if (board[r][c] != 0) {
tile.innerText = board[r][c];
tile.classList.add("tile-start");
} else { tile.classList.add("tile-user"); }
if (r == 2 || r == 5) tile.classList.add("tile-border-bottom");
if (c == 2 || c == 5) tile.classList.add("tile-border-right");
tile.classList.add("tile");
tile.addEventListener("click", selectTile);
document.getElementById("board").appendChild(tile);
}
}
}
function updateHintButton() {
let btnHint = document.getElementById("btn-hint");
btnHint.innerHTML = `<span>💡</span> BANTUAN (${hintsRemaining})`;
if(hintsRemaining <= 0) btnHint.classList.add("btn-disabled");
else btnHint.classList.remove("btn-disabled");
}
function updateRemainingCounts() {
let counts = Array(10).fill(0);
for (let r = 0; r < 9; r++) {
for (let c = 0; c < 9; c++) {
let val = board[r][c];
if (val !== 0) counts[val]++;
}
}
let digitButtons = document.querySelectorAll(".number");
digitButtons.forEach(btn => {
let num = parseInt(btn.getAttribute("data-num"));
let remaining = 9 - counts[num];
let countSpan = btn.querySelector(".count-num");
if (countSpan) countSpan.innerText = remaining > 0 ? remaining : 0;
if (remaining <= 0) btn.classList.add("hidden-key");
else btn.classList.remove("hidden-key");
});
}
function clearAllHighlights() {
let sameNumTiles = document.querySelectorAll('.tile-highlight-same');
sameNumTiles.forEach(t => t.classList.remove('tile-highlight-same'));
}
function highlightSameNumbers(numStr) {
clearAllHighlights();
if (numStr === "") return;
let allTiles = document.querySelectorAll('.tile');
allTiles.forEach(tile => {
if (tile.innerText === numStr && !tile.classList.contains("tile-error")) {
tile.classList.add('tile-highlight-same');
}
});
}
function selectTile() {
if (document.querySelector(".modal-overlay[style*='flex']")) return;
if (document.getElementById("game-msg").innerText.includes("MENANG")) return;
if (tileSelected != null) { tileSelected.classList.remove("tile-selected"); }
tileSelected = this;
tileSelected.classList.add("tile-selected");
highlightSameNumbers(tileSelected.innerText);
}
function selectNumber() {
if (document.querySelector(".modal-overlay[style*='flex']")) return;
let mainNumSpan = this.querySelector(".main-num");
let numberValue = mainNumSpan.innerText;
fillTile(numberValue);
}
function fillTile(numberValue) {
if (tileSelected && !tileSelected.classList.contains("tile-start")) {
let coords = tileSelected.id.split("-");
let r = parseInt(coords[0]);
let c = parseInt(coords[1]);
let val = parseInt(numberValue);
tileSelected.innerText = numberValue;
board[r][c] = val;
if (val !== solution[r][c]) {
tileSelected.classList.add("tile-error");
mistakes++;
document.getElementById("mistake-label").innerText = "Salah: " + mistakes + "/3";
if (mistakes >= 3) {
gameOver();
}
} else {
tileSelected.classList.remove("tile-error");
highlightSameNumbers(numberValue);
updateRemainingCounts();
checkIfWin();
}
}
}
function deleteNumber() {
if (document.querySelector(".modal-overlay[style*='flex']")) return;
if (tileSelected && !tileSelected.classList.contains("tile-start")) {
tileSelected.innerText = "";
let coords = tileSelected.id.split("-");
board[parseInt(coords[0])][parseInt(coords[1])] = 0;
tileSelected.classList.remove("tile-error");
clearAllHighlights();
updateRemainingCounts();
}
}
function getHint() {
if(hintsRemaining <= 0 || document.querySelector(".modal-overlay[style*='flex']")) return;
if (!tileSelected) return;
if (tileSelected.classList.contains("tile-start")) return;
let coords = tileSelected.id.split("-");
let r = parseInt(coords[0]);
let c = parseInt(coords[1]);
let correctNum = solution[r][c];
board[r][c] = correctNum;
tileSelected.innerText = correctNum;
tileSelected.classList.remove("tile-error");
hintsRemaining--;
updateHintButton();
highlightSameNumbers(correctNum.toString());
updateRemainingCounts();
checkIfWin();
}
function gameOver() {
stopTimer();
document.getElementById("modal-game-over").style.display = "flex";
document.getElementById("tools-row").style.display = "none";
document.getElementById("numpad-row").style.display = "none";
}
function checkIfWin() {
for (let r = 0; r < 9; r++) {
for (let c = 0; c < 9; c++) {
if (board[r][c] !== solution[r][c]) return false;
}
}
stopTimer();
let diffText = document.getElementById('difficulty-label').innerText;
let timeText = document.getElementById("timer-label").innerText;
document.getElementById("win-difficulty").innerText = diffText;
document.getElementById("win-time").innerText = timeText;
document.getElementById("modal-win").style.display = "flex";
document.getElementById("tools-row").style.display = "none";
document.getElementById("numpad-row").style.display = "none";
return true;
}
function generateFullBoard() {
let newBoard = Array.from({ length: 9 }, () => Array(9).fill(0));
fillDiagonal(newBoard);
solveSudoku(newBoard);
return newBoard;
}
function fillDiagonal(b) { for (let i = 0; i < 9; i = i + 3) fillBox(b, i, i); }
function fillBox(b, row, col) {
let num;
for (let i = 0; i < 3; i++) {
for (let j = 0; j < 3; j++) {
do { num = Math.floor(Math.random() * 9) + 1; } while (!isSafeBox(b, row, col, num));
b[row + i][col + j] = num;
}
}
}
function isSafeBox(b, rowStart, colStart, num) {
for (let i = 0; i < 3; i++) for (let j = 0; j < 3; j++) if (b[rowStart + i][colStart + j] == num) return false;
return true;
}
function isSafe(b, row, col, num) {
for (let x = 0; x < 9; x++) if (b[row][x] == num) return false;
for (let x = 0; x < 9; x++) if (b[x][col] == num) return false;
let startRow = row - row % 3, startCol = col - col % 3;
for (let i = 0; i < 3; i++) for (let j = 0; j < 3; j++) if (b[i + startRow][j + startCol] == num) return false;
return true;
}
function solveSudoku(b) {
let row = -1, col = -1, isEmpty = true;
for (let i = 0; i < 9; i++) {
for (let j = 0; j < 9; j++) {
if (b[i][j] == 0) { row = i; col = j; isEmpty = false; break; }
}
if (!isEmpty) break;
}
if (isEmpty) return true;
for (let num = 1; num <= 9; num++) {
if (isSafe(b, row, col, num)) {
b[row][col] = num;
if (solveSudoku(b)) return true;
b[row][col] = 0;
}
}
return false;
}
function removeNumbers(b, count) {
while (count > 0) {
let cellId = Math.floor(Math.random() * 81);
let i = Math.floor(cellId / 9);
let j = cellId % 9;
if (b[i][j] != 0) { b[i][j] = 0; count--; }
}
}
</script>
</body>
</html>