kelompok06-2048/2048.js
Evelyn Sucitro 79a0cfc00f 2048
2025-12-01 21:17:50 +07:00

31 lines
967 B
JavaScript

/* ------------------------
1. GAME STATE & VARIABLES
------------------------ */
let board = [];
let currentScore = 0;
// Ambil username dari sessionStorage
const currentUser = sessionStorage.getItem("loggedInUser") || "guest";
// Buat nama kunci unik
const storageKey = 'highScore2048_' + currentUser;
// Ambil skor milik user tersebut
let highScore = parseInt(localStorage.getItem(storageKey)) || 0;
let lastMoveDir = null;
let isMoving = false;
let mergesInCurrentMove = 0;
// Sound State (baca dari localStorage atau default ON)
let soundState = {
bg: localStorage.getItem('sound_bg') !== 'false',
pop: localStorage.getItem('sound_pop') !== 'false',
merge: localStorage.getItem('sound_merge') !== 'false'
};
// Volume State (0-100 for each sound)
let volumeState = {
music: parseInt(localStorage.getItem('vol_music')) || 25,
pop: parseInt(localStorage.getItem('vol_pop')) || 90,
merge: parseInt(localStorage.getItem('vol_merge')) || 100
};