This commit is contained in:
[Valentino Heman Budiarto] 2026-08-11 20:10:03 +07:00
parent aee55b8d5d
commit 82342fe592

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@ -3,110 +3,123 @@
import { useState, useEffect, useRef } from 'react';
export default function RobotDashboard() {
// Ganti dengan IP Tailscale Pi atau IP lokal
// Sesuaikan dengan IP Raspberry Pi / Tailscale milikmu
const PI_IP = '172.17.19.107';
const streamUrl = `http://${PI_IP}:8080/stream`;
const [gamepadStatus, setGamepadStatus] = useState("Menunggu...");
// Tipe data disederhanakan agar tidak memicu error TS
const [controlMode, setControlMode] = useState('gamepad');
const [gamepadStatus, setGamepadStatus] = useState("Menunggu Gamepad...");
const [steering, setSteering] = useState({ x: 0, y: 0 });
// Referensi untuk WebSocket dengan penambahan tipe TypeScript
const wsRef = useRef<WebSocket | null>(null);
// Menggunakan 'any' untuk menghindari error pengecekan tipe strict pada WebSocket
const wsRef = useRef<any>(null);
const keysRef = useRef({ up: false, down: false, left: false, right: false });
// FUNGSI INI KEMBALI DITAMBAHKAN AGAR TOMBOL BISA BEKERJA
const forceScanGamepad = () => {
if (typeof navigator !== "undefined" && navigator.getGamepads) {
const gamepads = navigator.getGamepads();
let activeGp = null;
for (let i = 0; i < gamepads.length; i++) {
if (gamepads[i] !== null) {
activeGp = gamepads[i];
break;
}
}
if (activeGp) {
setGamepadStatus(`🟢 TERHUBUNG: ${activeGp.id.substring(0, 15)}...`);
// Joystick Kiri (hanya sumbu X untuk belok)
const rawX = activeGp.axes[0];
// Membaca Trigger LT dan RT (nilainya 0.0 hingga 1.0)
const lt = activeGp.buttons[6].value;
const rt = activeGp.buttons[7].value;
// Logika Gas: RT positif (Maju), LT negatif (Mundur)
const throttle = rt - lt;
const x = Math.abs(rawX) > 0.15 ? Number(rawX.toFixed(2)) : 0;
const y = Number(throttle.toFixed(2)); // Kita tetap namakan 'y' agar backend mudah membacanya
setSteering({ x, y });
// 3. KIRIM DATA KE RASPBERRY PI
if (wsRef.current && wsRef.current.readyState === WebSocket.OPEN) {
wsRef.current.send(JSON.stringify({ x, y }));
}
}
if (activeGp) setGamepadStatus(`🟢 TERHUBUNG: ${activeGp.id.substring(0, 15)}...`);
}
};
useEffect(() => {
// 1. Buka Koneksi WebSocket ke Pi
const ws = new WebSocket(`ws://${PI_IP}:8765`);
ws.onopen = () => console.log("WebSocket Terhubung ke Pi!");
ws.onclose = () => console.log("WebSocket Terputus.");
wsRef.current = ws;
// 2. Loop Joystick
const handleKeyDown = (e: KeyboardEvent) => {
if (['ArrowUp', 'w', 'W'].includes(e.key)) keysRef.current.up = true;
if (['ArrowDown', 's', 'S'].includes(e.key)) keysRef.current.down = true;
if (['ArrowLeft', 'a', 'A'].includes(e.key)) keysRef.current.left = true;
if (['ArrowRight', 'd', 'D'].includes(e.key)) keysRef.current.right = true;
};
const handleKeyUp = (e: KeyboardEvent) => {
if (['ArrowUp', 'w', 'W'].includes(e.key)) keysRef.current.up = false;
if (['ArrowDown', 's', 'S'].includes(e.key)) keysRef.current.down = false;
if (['ArrowLeft', 'a', 'A'].includes(e.key)) keysRef.current.left = false;
if (['ArrowRight', 'd', 'D'].includes(e.key)) keysRef.current.right = false;
};
window.addEventListener('keydown', handleKeyDown);
window.addEventListener('keyup', handleKeyUp);
const interval = setInterval(() => {
if (typeof navigator !== "undefined" && navigator.getGamepads) {
const gamepads = navigator.getGamepads();
let activeGp = null;
for (let i = 0; i < gamepads.length; i++) {
if (gamepads[i] !== null) {
activeGp = gamepads[i];
break;
let currentX = 0;
let currentY = 0;
if (controlMode === 'gamepad') {
if (typeof navigator !== "undefined" && navigator.getGamepads) {
const gamepads = navigator.getGamepads();
let activeGp = null;
for (let i = 0; i < gamepads.length; i++) {
if (gamepads[i] !== null) {
activeGp = gamepads[i];
break;
}
}
if (activeGp) {
const rawX = activeGp.axes[0];
const lt = activeGp.buttons[6].value;
const rt = activeGp.buttons[7].value;
const throttle = rt - lt;
currentX = Math.abs(rawX) > 0.15 ? Number(rawX.toFixed(2)) : 0;
currentY = Number(throttle.toFixed(2));
}
}
} else if (controlMode === 'keyboard') {
currentY = (keysRef.current.up ? 1 : 0) - (keysRef.current.down ? 1 : 0);
currentX = (keysRef.current.right ? 1 : 0) - (keysRef.current.left ? 1 : 0);
}
if (activeGp) {
setGamepadStatus(`🟢 TERHUBUNG: ${activeGp.id.substring(0, 15)}...`);
const rawX = activeGp.axes[0];
const rawY = activeGp.axes[1];
setSteering({ x: currentX, y: currentY });
const x = Math.abs(rawX) > 0.15 ? Number(rawX.toFixed(2)) : 0;
const y = Math.abs(rawY) > 0.15 ? Number(rawY.toFixed(2)) : 0;
setSteering({ x, y });
// 3. KIRIM DATA KE RASPBERRY PI
if (wsRef.current && wsRef.current.readyState === WebSocket.OPEN) {
wsRef.current.send(JSON.stringify({ x, y }));
}
}
// wsRef dipastikan aman dari TS error
if (wsRef.current && wsRef.current.readyState === 1) {
wsRef.current.send(JSON.stringify({ x: currentX, y: currentY }));
}
}, 100);
return () => {
clearInterval(interval);
window.removeEventListener('keydown', handleKeyDown);
window.removeEventListener('keyup', handleKeyUp);
if (wsRef.current) wsRef.current.close();
};
}, []);
}, [controlMode, PI_IP]);
return (
<main className="min-h-screen bg-gray-900 text-white p-8 font-sans">
<div className="max-w-5xl mx-auto">
<header className="mb-8 border-b border-gray-700 pb-4 flex justify-between items-center">
<header className="mb-8 border-b border-gray-700 pb-4 flex flex-col md:flex-row justify-between items-center gap-4">
<h1 className="text-3xl font-bold text-emerald-400">Robot Vision Control</h1>
<button
onClick={forceScanGamepad}
className="bg-emerald-500 hover:bg-emerald-400 text-gray-900 font-bold py-2 px-6 rounded shadow-lg transition-transform active:scale-95"
>
🕹️ Pindai Gamepad
</button>
<div className="flex gap-2 bg-gray-800 p-1 rounded-lg border border-gray-700">
<button
onClick={() => setControlMode('gamepad')}
className={`py-2 px-4 rounded font-semibold transition-colors ${controlMode === 'gamepad' ? 'bg-emerald-500 text-gray-900' : 'text-gray-400 hover:text-white'}`}
>
🎮 Gamepad
</button>
<button
onClick={() => setControlMode('keyboard')}
className={`py-2 px-4 rounded font-semibold transition-colors ${controlMode === 'keyboard' ? 'bg-emerald-500 text-gray-900' : 'text-gray-400 hover:text-white'}`}
>
⌨️ Keyboard
</button>
</div>
</header>
<div className="grid grid-cols-1 lg:grid-cols-3 gap-6">
@ -122,24 +135,32 @@ if (activeGp) {
</div>
<div className="bg-gray-800 rounded-xl p-4 border border-gray-700 shadow-xl flex flex-col">
<h2 className="text-lg font-semibold mb-4 border-b border-gray-700 pb-2">
XBOX Controller
<h2 className="text-lg font-semibold mb-4 border-b border-gray-700 pb-2 flex justify-between items-center">
<span>Status Kontrol</span>
{controlMode === 'gamepad' && (
<button onClick={forceScanGamepad} className="text-xs bg-gray-700 hover:bg-gray-600 py-1 px-2 rounded">
Pindai Ulang
</button>
)}
</h2>
<div className="flex-1 flex flex-col justify-center gap-6">
<div className="bg-gray-900 p-3 rounded border border-gray-700 text-sm font-mono text-center">
{gamepadStatus}
{controlMode === 'keyboard' ? '⌨️ AKTIF: Gunakan W-A-S-D atau Panah' : gamepadStatus}
</div>
<div className="bg-gray-900 p-4 rounded-lg flex flex-col items-center gap-4 border border-gray-700">
<div className="text-xs text-gray-400 text-center mb-2">Left Analog Stick</div>
<div className="w-24 h-24 bg-gray-800 rounded-full border-2 border-gray-600 relative">
<div className="text-xs text-gray-400 text-center mb-2">Visualizer (X / Y)</div>
<div className="w-24 h-24 bg-gray-800 rounded-full border-2 border-gray-600 relative overflow-hidden">
<div className="absolute w-full h-1px bg-gray-700 top-1/2 left-0"></div>
<div className="absolute h-full w-1px bg-gray-700 left-1/2 top-0"></div>
<div
className="w-6 h-6 bg-emerald-400 rounded-full absolute shadow-[0_0_10px_rgba(52,211,153,0.5)] transition-transform duration-75"
className="w-6 h-6 bg-emerald-400 rounded-full absolute shadow-[0_0_10px_rgba(52,211,153,0.5)] transition-all duration-75"
style={{
top: '50%',
left: '50%',
transform: `translate(calc(-50% + ${steering.x * 40}px), calc(-50% + ${steering.y * 40}px))`
transform: `translate(calc(-50% + ${steering.x * 40}px), calc(-50% + ${-steering.y * 40}px))`
}}
></div>
</div>